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785 Commits over 730 Days - 0.04cph!

2 Years Ago
Update noise settings for generator damage material and standard color
2 Years Ago
Add a big scope texture to improve Longshot scope
2 Years Ago
Fix material groups on corpse. Projectile start position z must be at least z of eye position.
2 Years Ago
Outpost capture HUD update
2 Years Ago
World upgrade HUD tweaks
2 Years Ago
Award UI update
2 Years Ago
Added all models shared from Boomer for weapons + colored skins for each variant. Fixed deployable HUD. Fixed legs + corpse material groups.
2 Years Ago
Updated to use new shader
2 Years Ago
Improve engineer upgrade hud
2 Years Ago
Disable tutorial by default for now
2 Years Ago
Footsteps + skid
2 Years Ago
Started stripping out all the gamelib bs Clear out more bs
2 Years Ago
Updated kill feed stuff
2 Years Ago
Jump mine triggers shake
2 Years Ago
Screen effects, post processing, projectile fixes. Fixed respawn countdown, fixed world deployable hud
2 Years Ago
Add clothing from boomer
2 Years Ago
Fixed respawn time display
2 Years Ago
Fixed damage shader
2 Years Ago
Fixed some UI issues
2 Years Ago
Updated all projectiles to use ProjectileData game resource
2 Years Ago
Fixed turrets not being given TurretComponent, fixed random background on time score
2 Years Ago
Don't constantly run lag compensation for projectiles but instead do it once on intitialize and advance the simulation by the calculated number of ticks that it took between client sending the input and us receiving it
2 Years Ago
Speed line particle adjustment
2 Years Ago
Re-added the crosshairs
2 Years Ago
Added Input Hints, fixed Outpost List, fixed Awards and updated Radar and use FOV from preferences (thanks Eridium)
2 Years Ago
All the latest pain
2 Years Ago
Water level fixes
2 Years Ago
Update For Pain
2 Years Ago
Hud fixes
2 Years Ago
A bunch more fixes it may be better to delete the whole UI and start again though
2 Years Ago
Fixed round time
2 Years Ago
A bunch more work on Razor UI upgrade
2 Years Ago
Upgraded some more
2 Years Ago
Started upgrading Hover to Razor
2 Years Ago
Fix stuff
2 Years Ago
Use visualize_cloth instead of tarps I guess
2 Years Ago
Completely upgraded Hover to latest (shaders need updating)
2 Years Ago
Post processing upgrade + head hitbox changes
3 Years Ago
Fix obsolete stuff
3 Years Ago
Update .addon
3 Years Ago
Collision fixes (Static -> Keyframed) and added Game Settings for Starting Tokens and Friendly Fire. Merge branch 'main' of sbox-hover
3 Years Ago
Player ragdoll physics fixed flag
3 Years Ago
Fixed Jumppads
3 Years Ago
Fixed Precache json not being found
3 Years Ago
Compiled assets + .addon
3 Years Ago
Added [HammerEntity] to missing ents Assets + cleanup
3 Years Ago
Fixed pointer event errors
3 Years Ago
Various other fixes
3 Years Ago
Updated for use with collision tags / fixed force shield / updated MoveHelper
3 Years Ago
Fix hover shaders