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659 Commits over 61 Days - 0.45cph!

8 Days Ago
Adding in Weapon selector upgrade view
8 Days Ago
Loadout Weapons Station screen styling
8 Days Ago
Implement loadout weapon main screen display for station dialog
8 Days Ago
more styles
8 Days Ago
Beginnings of getting character information in
12 Days Ago
loadout background colour tweaks to tutorial and stationscreen fix button on tutorial screen Merge branch 'ui' of sbox-hover into ui merge conflict fixes
12 Days Ago
Added StationScreenView and support for loadout-view and weapon-view
12 Days Ago
loadout background colour tweaks to tutorial and stationscreen
12 Days Ago
Update buttons to use global styles
12 Days Ago
Added LoadoutData to StationScreen for skinning
12 Days Ago
Don't try and populate the loadout select list if we don't have a pawn yet
12 Days Ago
Station Screen restructure
12 Days Ago
More styling
12 Days Ago
Loadout spawn buttons
13 Days Ago
Re-populate LoadoutSelectList when template is applied
13 Days Ago
Loadout Selector Categories
13 Days Ago
loadout bug fixes
13 Days Ago
Loadout styles
13 Days Ago
Loadout Select List category types
13 Days Ago
loadout icon
13 Days Ago
Class icon
13 Days Ago
loadout styles
14 Days Ago
Use Prediction.FirstTime to avoid excessive particle creation with high latency when commands re-simulated
14 Days Ago
Tweaked fusion charge particles Merge branch 'main' into ui
14 Days Ago
Jetpack scale tweaks and fixes to the jetpack for upward motion (add config tweaks later)
14 Days Ago
Tweaked fusion charge particles
14 Days Ago
Disable Lag Compensation for Hover to test Restore Add back LagCompensation = true Fixed various SCSS warnings Test prediction of bullet drop projectiles (early version) Update turret asset to use tick for projectile movement Added ProjectileSimulator class. Network projectile custom effect values (for now). Automatically hide projectile and don't create client effects if we have a client proxy. Fixed deployable ghost position flickering. Updated Boomer to use predicted BulletDropWeapon. Server guards in OnProjectileHit Fixed a typo in one of the toasts for capturing outposts Copy over Layla's fix for MoveHelper Added Razor sidearm as an option for some loadouts. A low damage but heat-seaking short-range projectile weapon Give the Razor a projectile life time and reduce up velocity Various tweaks to the heat-seeking projectile weapon + fixed a bug where changing weapons on initial loadout spawn didn't work Added Razor Particles Implement Razor effects. Added TurretProjectile and moved out target stuff from base projectile class. Fix model of server version of projectiles not being hidden properly (todo: why do I need to set EnableDrawing to false every frame?) and properly set random seed to tick number before firing projectile Improved BulletDropProjectile and set EnableDrawing false server-side. Create a client model for any projectile model set. Hide the flag in first person when you are the carrier but still show its shadow Completely stripped out PhysicsProjectile and PhysicsWeapon. Added BouncingProjectile and updated all weapons to use the predicted versions. Merge branch 'main' into ui
14 Days Ago
Completely stripped out PhysicsProjectile and PhysicsWeapon. Added BouncingProjectile and updated all weapons to use the predicted versions.
14 Days Ago
Hide the flag in first person when you are the carrier but still show its shadow
14 Days Ago
Completely stripped out PhysicsProjectile and PhysicsWeapon. Added BouncingProjectile and updated all weapons to use the predicted versions.
15 Days Ago
Hide the flag in first person when you are the carrier but still show its shadow
15 Days Ago
Fixed physics weapons firing through walls if you're right up against them
15 Days Ago
load screen styles start
15 Days Ago
Respawn timer formatted nicely
15 Days Ago
styles Merge branch 'ui' of sbox-hover into ui
15 Days Ago
Use correct weapon name
15 Days Ago
Set hud class of team properly on killer info
15 Days Ago
Respawn changes Merge branch 'ui' of sbox-hover into ui
15 Days Ago
Don't include the world as a valid weapon
15 Days Ago
Max respawn time on label
15 Days Ago
Fixed respawn screen avatar not being img and fixed station screen intitial show
15 Days Ago
Added RespawnKillerInfo templatized
15 Days Ago
respawn
15 Days Ago
Remove sbox-hover.csproj and update .gitignore
15 Days Ago
Respawn Design
15 Days Ago
Removed option for Loadout costs. Started templatizing the Station Screen ready for styling.
15 Days Ago
Added hv_respawn_screen debug command
15 Days Ago
hv_killfeed debug command
18 Days Ago
styles
18 Days Ago
Scoreboard re-design