reposbox-hovercancel

664 Commits over 91 Days - 0.30cph!

29 Days Ago
Add new UI elements
31 Days Ago
Don't predict Energy and move that stuff to Player
31 Days Ago
Adjust red team text shadow as it's now much more pronounced
31 Days Ago
Added hover.assets.json containing a list of particle files to precache
31 Days Ago
Additional class health balance
31 Days Ago
Some Heavy Class balance
34 Days Ago
Various tweaks and fixes
35 Days Ago
Correct m/s calculation because Source uses inches Merge branch 'main' of sbox-hover
35 Days Ago
Optimised outpost marker particle
35 Days Ago
Updated Sand Blend
35 Days Ago
Removed extra vtex files
35 Days Ago
Sand Blend
35 Days Ago
Optimised some particles
36 Days Ago
Various improvements to the move controller Merge branch 'main' of sbox-hover
36 Days Ago
Added Large scale test map
36 Days Ago
Update README.md
36 Days Ago
Fixed capture logic
36 Days Ago
Fixed map border material
36 Days Ago
A player will return their own flag instantly. A player can only capture an enemy flag if their own flag is at home.
36 Days Ago
Force recompiled shaders + materials + hide outpost list in lobby
36 Days Ago
Update .addon to remove old stuff
37 Days Ago
Gamelib update
37 Days Ago
Give appropriate weapons Blast damage type and blast damage does 20% more damage to generators
37 Days Ago
And another one
37 Days Ago
Fixed Hover so it no longer uses experimental lag comp (for now) Merge branch 'main' of sbox-hover
37 Days Ago
Add depth pass to world grid
37 Days Ago
update damage shader
37 Days Ago
Fix map border
37 Days Ago
Push bounds test
38 Days Ago
Just temp push this code that'll break Hover for everyone else but let me and matt test something quick
39 Days Ago
Carbine mag 30
39 Days Ago
Various balance
39 Days Ago
Improvements to ski mechanic to prevent crazy buildups of speed when spamming ski
40 Days Ago
Fixed Heavy Gunner and Medium Pillager upgrading to the wrong loadouts
40 Days Ago
Fixed Cluster being able to heal you
40 Days Ago
Fixed flag disappearing when a player who is carrying it disconnects
40 Days Ago
Revert tick rate for now because move controller kinda sucks at 30hz
40 Days Ago
testy
40 Days Ago
Don't clear ground entity is skiing
40 Days Ago
Further move controller changes
40 Days Ago
Tests
40 Days Ago
Fixed prediction on the Burst and use Simulate for bullets properly
40 Days Ago
It's an int, dummy
40 Days Ago
Experimental lower tick rate temp
40 Days Ago
Skid lerp tweaks
40 Days Ago
Some sound improvements
40 Days Ago
Implemented skid param for animator
40 Days Ago
Updated sideman icon
40 Days Ago
Updated sideman world model
40 Days Ago
Updated blaster world model Merge branch 'main' of sbox-hover