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664 Commits over 91 Days - 0.30cph!

41 Days Ago
Updated Deployable blocker dev material Improved tracer on hitscan particles Updated Dune with deployable blocker + radar on outposts Merge branch 'main' of sbox-hover
41 Days Ago
Removed silencer from sideman first-person model
41 Days Ago
Swapped scope on blaster first-person model + ran asset cleanup
41 Days Ago
Some tweaks
41 Days Ago
Increase force output of Pulsar and Big Pulsar
41 Days Ago
Supply distance of trace as CP2 to muzzle tracers
41 Days Ago
Jetpack boost delta Improve performance with floating damage panels by pooling them. Fixed typo in method name. Moved jetpack and ski loop sounds to client for performance.
41 Days Ago
Test skin
41 Days Ago
Final move tweaks
41 Days Ago
Balance changes for all loadouts and stat bars are better displayed
41 Days Ago
Reduction in fall damage and improvements to the jetpack with max verticality
41 Days Ago
Burst changes
41 Days Ago
Fixed various issues
41 Days Ago
Better movement still - halved air control
41 Days Ago
Give 50% forward input when skiing or jetpacking to reduce instant strafe and make the experience smoother
41 Days Ago
Various UI improvements
41 Days Ago
Fusion + Shotblast buff
41 Days Ago
Add hv_deployable_blocker and implement better placement logic
41 Days Ago
Radar changes
41 Days Ago
Cooldown on secondary flag announcements
41 Days Ago
Improved all Entity Hud items by moving to World Panels which ZBufferMode none to improve appearance. Enemy nameplates and dots show through walls when they are detected by radar.
41 Days Ago
Decrease Destroyer linear drag to make it go farther but increase bounce time
41 Days Ago
Simple spawn protection for 3 seconds - UI later
41 Days Ago
Fixed successive kills
41 Days Ago
Fix claymore
41 Days Ago
Added new awards and revamped all award icons. Some weapon balancing. Deployables are auto removed when switching loadout.
42 Days Ago
Show ChatBox above everything
42 Days Ago
Simplified
42 Days Ago
Additional spectator stuff
42 Days Ago
Make sure the player is a spectator when choosing initial deployment
42 Days Ago
Added Modes to the Station Screen. The Station Screen will popup in Deployment Mode when a player first joins. This way, they'll know about loadouts from the jump. It'll inform them to visit a Station in future to change their loadout. Merge branch 'main' of sbox-hover
42 Days Ago
Added Flag particle for middle outpost Added Idle animation for Radar Sensor Sand material Added additional prefabs for map change Update Dune Layout (vpk)
42 Days Ago
Fix var name
42 Days Ago
Deployables don't carry over across rounds
42 Days Ago
Fix a couple of NREs but later investigate why that particle is null
42 Days Ago
Fixed missing particle color + margin
42 Days Ago
Always hide Name Merge branch 'main' of sbox-hover
42 Days Ago
Flag particle for team base Updated Dune map Updated Dune VPK Tweaked idle flag particle
43 Days Ago
Fixed broken animations on radar models
43 Days Ago
More adjustments to claymore particle Merge branch 'main' of sbox-hover
43 Days Ago
Claymore laser Merge branch 'main' of sbox-hover
43 Days Ago
Fixed Claymore particles not displaying correctly
43 Days Ago
Fixed Longshot scope arbitrary size failure
43 Days Ago
Fixed infinite loop when the round ends
43 Days Ago
Implemented melee strikes (MOUSE3) Merge branch 'main' of sbox-hover
43 Days Ago
Adjusted burst and fusion particle
43 Days Ago
Claymore mine particle Merge branch 'main' of sbox-hover
43 Days Ago
Double burst fire rate
43 Days Ago
Burst clip size and burst delay tweaks Merge branch 'main' of sbox-hover
43 Days Ago
Adjusted Cloaked and burst projectile particle