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676 Commits over 122 Days - 0.23cph!

3 Months Ago
Removed others Track vmap and vpk for LFS
3 Months Ago
Removed vmap and vpks
3 Months Ago
Added kill feed icons for Turret and Light Turret. Increased maximum movement speed by 3m/s for all loadouts. Increased down slope boost by 50%.
3 Months Ago
Added a Victory Screen that shows who won and shows any awards the player has earned and how many of each
3 Months Ago
Fixed attack animation on Sideman. Give Light and Heavy assault a Sideman choice as a secondary. Added AutoReload option for Weapons and AutoReloadDelay.
3 Months Ago
Made Nameplates a world panel and added a dot when the name fades out. The deployable disruptor now disrupts enemy radar. Players can spot enemy players by looking at them and pressing [g] which will show them on the radar and a dot on the HUD for X seconds
3 Months Ago
Test
3 Months Ago
Appropriately set team colors on nameplates
3 Months Ago
Fixed crash when round ends and have world screens use `mix-blend-mode: lighten;`
3 Months Ago
Added 50% velocity inheritance to most projectile weapons
3 Months Ago
Play use sound fail when player doesn't have enough tokens to upgrade + fix override method on StationEntity
3 Months Ago
Added Base Defence upgrading (can upgrade each Turret and Radar Sensor up to 3 times)
3 Months Ago
Added occasional tips that will appear in the chat box
3 Months Ago
Padding
3 Months Ago
Added a placeholder instructions screen when players spawn in, explaining to them how to ski
3 Months Ago
Added the Deployable Disruptor to the Sniper loadout that will decloak enemy players
3 Months Ago
Radar Jammer drains energy half as fast
3 Months Ago
Made Radar Jammer an active ability that drains energy while using. Using it will reveal nearby stealthed players
3 Months Ago
Implemented Boomer behavior and added 3rd Ammo Pack upgrade to each weapon
3 Months Ago
Implemented Destroyer behavior, fixed BulletDropProjectile gravity and added Secondary Description support to Station Screen weapon info
3 Months Ago
Implemented Cluster behavior
3 Months Ago
Some color changes and added stubs for Cluster, Big Pulsar, Destroyer and Boomer
3 Months Ago
Use Box.Rect.Size
3 Months Ago
Automatically lower sensitivity when scoped
3 Months Ago
Slightly better scope but needs work
3 Months Ago
Added a scope system and updated the Longshot to use it. Super shitty scope UI right now that barely functions / placeholder
3 Months Ago
Adjust textures and add AO map to Longshot and add icons for Burst, Carbine and Sticky Merge branch 'main' of sbox-hover
3 Months Ago
Added depth fade to majority of particles + adjustments
3 Months Ago
Only default to weapons you have selected already if you are that loadout
3 Months Ago
Update release script to exclude png files in materials/ and models/
3 Months Ago
Use semiautomatic crosshair type for the Carbine
3 Months Ago
Fixed being able to repair the enemy generator
3 Months Ago
Fixed missing SCSS import
3 Months Ago
Increased Light Saboteur health. Added ability for weapons to have the same upgrade multiple times. Fixed energy draining too fast when stealth is active.
3 Months Ago
Take the player out of stealth for a second if they get damaged
3 Months Ago
Set render color on player's jetpack
3 Months Ago
Added previous and next buttons to the Station Screen loadouts Merge branch 'main' of sbox-hover
3 Months Ago
Updated Jetpack materials Merge branch 'main' of sbox-hover
3 Months Ago
Updated to use Burst and Carbine particle effects
3 Months Ago
Added Sticky grenade launcher. Added Carbine. Added Burst. Added Light Saboteur class. Added Stealth Camo. Added active ability system using Equipment and related HUD items. Added Medium Infantry loadout. Merge branch 'main' of sbox-hover
3 Months Ago
Adjusted Explosion particle Added Burst gun particles Added Carbine gun particles
3 Months Ago
Updated Dune map
3 Months Ago
Added Sticky weapon particles
3 Months Ago
Updated temp models to use old material
3 Months Ago
Updated Dune map terrain
3 Months Ago
Fixed styling on World Generator Hud
3 Months Ago
Adjusted Speed on projectile particles Merge branch 'main' of sbox-hover
3 Months Ago
Damage Shader + Generator Implementation
3 Months Ago
Decrease damage of Light Turret, increase Spread and give its own fire sound
3 Months Ago
Updated radar sensor model and fixed deployer not being set