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659 Commits over 61 Days - 0.45cph!

48 Days Ago
Updated Dune map
48 Days Ago
Updated Dune map
48 Days Ago
Changed how weapon slots are handled now for primary and secondary
48 Days Ago
Let Heavy Assault choose between Blaster and Shotblast for their secondary
48 Days Ago
Finished alternate weapon selection system
48 Days Ago
Changed how weapons deal with config. Added weapon configs. Added weapon selector initial UI in Station Screen for loadouts. Each loadout can have alternate weapons.
48 Days Ago
No longer start with $10,000
48 Days Ago
You won't take fall damage if you're jetpacking and you have at least 10% energy remaining
48 Days Ago
Updated fall damage so that it isn't too much of a burden on fun / gameplay
48 Days Ago
Updated UI look and made more stuff configurable
48 Days Ago
I should $"{Money:C0}"; so my cash at the top right gets comma'd Merge branch 'main' of sbox-hover
48 Days Ago
Tweaked generator repair and damaged particle Merge branch 'main' of sbox-hover
48 Days Ago
Turn up the boost
48 Days Ago
Added WorldBorder Hammer entity Merge branch 'main' of sbox-hover
48 Days Ago
Added map border material to Dune
48 Days Ago
Added grid shader and map border vmat thanks ;)
48 Days Ago
Added WorldGeneratorHud and ability to destroy generators with all particle effects + sounds
48 Days Ago
Tweaked generator particles
48 Days Ago
Tweaked weapon particles
48 Days Ago
Generator Destroyed particle
48 Days Ago
Generator damaged particle Merge branch 'main' of sbox-hover
48 Days Ago
Added a Weapon and Loadout upgrade system and populate the Upgrades tab of the Station dialog Merge branch 'main' of sbox-hover
48 Days Ago
Generator repair particle updated Generator vsnap file
48 Days Ago
Removed unused files
48 Days Ago
Jetpack elevator compiled files Dev Grid compiled files Generator Repair particle
49 Days Ago
Bullet drop weapons inherit some velocity. Blaster fires faster with a further falloff.
49 Days Ago
Remove possibility of prediction (don't set Owner) and fix accuracy issues with bullet drop weapons
49 Days Ago
Handle wind loop client-side
49 Days Ago
Each weapon can specify a different crosshair type. Stop bullet drop projectiles being predictable (fix it later). Set render color of players for now to team colors. Ragdoll copies render color. Fixed station screen showing for all players when opened.
49 Days Ago
Include .html too
49 Days Ago
Don't forget .addon
49 Days Ago
Added release.js node script to build .zip file of compiled files and source code only
49 Days Ago
Improved loadout screen
49 Days Ago
Tweaked Upgrade Station use particle based on feedback Merge branch 'main' of sbox-hover
49 Days Ago
Up the fall damage threshold
49 Days Ago
Up the maximum wind loop volume
49 Days Ago
Added flyby sound system for projectiles and tracers Merge branch 'main' of sbox-hover Added flyby effects to the turret projectile and added a "wind loop" sound when the player is in the air
49 Days Ago
Fixed 3dSky on Dune map
49 Days Ago
Updated Dune map with upgrade stations Merge branch 'main' of sbox-hover
49 Days Ago
Station entity has its own restock available timer
49 Days Ago
Implemented station use particles
49 Days Ago
Improved how the weapon selector workss Merge branch 'main' of sbox-hover
49 Days Ago
Upgrade station use particle upgrade station idle particle Merge branch 'main' of sbox-hover
49 Days Ago
Disable friendly fire
49 Days Ago
Added blood particles
49 Days Ago
Added costs for each loadout
49 Days Ago
Only show Powered Down icons - not Powered Up
49 Days Ago
Generator based items will have materials stop scrolling when powered down
49 Days Ago
Pre-emptive support for station idle particle
49 Days Ago
Fixed icon in killfeed for suicide and ensure player cannot move when Station Screen is open Merge branch 'main' of sbox-hover