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785 Commits over 730 Days - 0.04cph!

3 Years Ago
Jetpack elevator compiled files Dev Grid compiled files Generator Repair particle
3 Years Ago
Bullet drop weapons inherit some velocity. Blaster fires faster with a further falloff.
3 Years Ago
Remove possibility of prediction (don't set Owner) and fix accuracy issues with bullet drop weapons
3 Years Ago
Handle wind loop client-side
3 Years Ago
Each weapon can specify a different crosshair type. Stop bullet drop projectiles being predictable (fix it later). Set render color of players for now to team colors. Ragdoll copies render color. Fixed station screen showing for all players when opened.
3 Years Ago
Include .html too
3 Years Ago
Don't forget .addon
3 Years Ago
Added release.js node script to build .zip file of compiled files and source code only
3 Years Ago
Improved loadout screen
3 Years Ago
Tweaked Upgrade Station use particle based on feedback Merge branch 'main' of sbox-hover
3 Years Ago
Up the fall damage threshold
3 Years Ago
Up the maximum wind loop volume
3 Years Ago
Added flyby sound system for projectiles and tracers Merge branch 'main' of sbox-hover Added flyby effects to the turret projectile and added a "wind loop" sound when the player is in the air
3 Years Ago
Fixed 3dSky on Dune map
3 Years Ago
Updated Dune map with upgrade stations Merge branch 'main' of sbox-hover
3 Years Ago
Station entity has its own restock available timer
3 Years Ago
Implemented station use particles
3 Years Ago
Improved how the weapon selector workss Merge branch 'main' of sbox-hover
3 Years Ago
Upgrade station use particle upgrade station idle particle Merge branch 'main' of sbox-hover
3 Years Ago
Disable friendly fire
3 Years Ago
Added blood particles
3 Years Ago
Added costs for each loadout
3 Years Ago
Only show Powered Down icons - not Powered Up
3 Years Ago
Generator based items will have materials stop scrolling when powered down
3 Years Ago
Pre-emptive support for station idle particle
3 Years Ago
Fixed icon in killfeed for suicide and ensure player cannot move when Station Screen is open Merge branch 'main' of sbox-hover
3 Years Ago
Temp Scroll material changed to alphatest
3 Years Ago
Make Team a Net property on GeneratorDependency
3 Years Ago
Updated team colors of world station hud
3 Years Ago
Added WorldStationHud with a restock timer and a hint on how to use it
3 Years Ago
Added Restocking to Stations Merge branch 'main' of sbox-hover
3 Years Ago
Updated Test map vmap
3 Years Ago
Updated Test map with upgrade stations
3 Years Ago
Fixed station model
3 Years Ago
Make neutral stations Yellow
3 Years Ago
Made StationEntity usable
3 Years Ago
Added Station Hammer entity
3 Years Ago
Added the first iteration of the Station Screen (loadouts only right now) and updated all loadouts with required info Merge branch 'main' of sbox-hover
3 Years Ago
Upgrade Station temp model Blood Explosion Large Blood Splat
3 Years Ago
Have BulletDropProjectile impact explosion effects use the trace normal
3 Years Ago
Added explosion particle effect to turret projectiles
3 Years Ago
Texture tweaks
3 Years Ago
Turret projectile impact effect
3 Years Ago
Updated Sideman particles with better colour Improved Sniper particles
3 Years Ago
Jetpack elevator particle compiled files Merge branch 'main' of sbox-hover
3 Years Ago
JP Elevator compiled particles
3 Years Ago
Made DownSlopeBoost and UpSlopeFriction configurable on a per-loadout basis Merge branch 'main' of sbox-hover
3 Years Ago
Improved Jetpack elevator particle Adjusted Dune map based on feedback
3 Years Ago
Added Skidmark vehicle to branch for testing / experimentation
3 Years Ago
Hold Shift and press Enter in chat to always type to the team channel