785 Commits over 730 Days - 0.04cph!
Make sure the player is a spectator when choosing initial deployment
Added Modes to the Station Screen. The Station Screen will popup in Deployment Mode when a player first joins. This way, they'll know about loadouts from the jump. It'll inform them to visit a Station in future to change their loadout.
Merge branch 'main' of sbox-hover
Added Flag particle for middle outpost
Added Idle animation for Radar Sensor
Sand material
Added additional prefabs for map change
Update Dune Layout (vpk)
Deployables don't carry over across rounds
Fix a couple of NREs but later investigate why that particle is null
Fixed missing particle color + margin
Always hide Name
Merge branch 'main' of sbox-hover
Flag particle for team base
Updated Dune map
Updated Dune VPK
Tweaked idle flag particle
Fixed broken animations on radar models
More adjustments to claymore particle
Merge branch 'main' of sbox-hover
Claymore laser
Merge branch 'main' of sbox-hover
Fixed Claymore particles not displaying correctly
Fixed Longshot scope arbitrary size failure
Fixed infinite loop when the round ends
Implemented melee strikes (MOUSE3)
Merge branch 'main' of sbox-hover
Adjusted burst and fusion particle
Claymore mine particle
Merge branch 'main' of sbox-hover
Burst clip size and burst delay tweaks
Merge branch 'main' of sbox-hover
Adjusted Cloaked and burst projectile particle
Blend dot and nameplate for allies smoothly
Tweaks and always show team mate's nameplate dot above their head regardless of distance
Voice chat between team only
Reduced time that it is possible to jetpack with less than 5 energy
Fixed loadout cost + added announcer sounds for outposts
Potential console error fix
Loadouts cost nothing to change but upgrades still cost
Tweaked radar idle sound and added force shield idle sound + fixed force field powering up immediately if generator is offline
Updated Dune map with changes and outposts
Dev material for outpost volume
Fixed force field blast protection
Implemented force shield damage sounds
Merge branch 'main' of sbox-hover
Fixed Force field particle b
Improved weapon icons for visibility as the placeholder models can be confusing. Increased weapon icon size on Station Screen
Fixed unable to pickup Force Shield
Fixed deployable calculations
Nerfed Longshot, buffed Shotblast, force shield collision box
Force Field temp model
Merge branch 'main' of sbox-hover
Fixed health on deployables
Reduce fire rate slightly
Fusion charge up sound + effects
Force Shield effects and implementation (no model yet)
Merge branch 'main' of sbox-hover