66 Commits over 426 Days - 0.01cph!
Update materials and particles to look better in scene
addon > sbproj
Fix shader compile + Compile again
Recompile all materials
vmap updates
Updated shaders (Thanks alex!)
Updated .addon for upload
fixed up map for final compile
map balance to area 5
_c's
map updates
Special translucent shader (thanks ognik)
Bird particle
update building material to new shader
exit sign
updated skybox to use new model
Update area_5.vmap
planter 3 prefab
Merge branch 'main' of sbox-jumpermap
Updated area_end + content
area 3 greenhouse plants, self ilum plant materials
Splt top of map into skybox to solve vis issue
fixed couple missing faces and models
Progress on area 5
planter 2
temp skybox material
plant tileset and texture tweaks, foliage added to area 3
Rope material
_c's
Split area 5 into prefab
Area 4 mostly complete
need some lighting adjustments
Updated fan particle
wind tunnel particle
with supporting model
Larger smoke clouds
added concrete material variation
material not using .shader
separate area 4 to prefab
Area 3 tweaks
foliage tileset, plant texture updates, start on foliage for area 3
Area 3 updates
edits to light 1 prefab
Glass window adjustment
Area 3
light prefab
light material
glass material
correct surface on metal grate
vfx > shader
metal grate double sided
light material
compiled files
area 2 finished
double sided metal hs
area 2 updates
smoke particle
metal hotspot
concrete wall 8 adjustment
light material
area 2 updates
added carpet material 2
added concrete floor material
Updated area 2
observatory prefab updates
Glass material
remove roughness from concrete wall
compiled files
Updates to area 2
Added additional concrete material
Added diamond metal flooring
metal grating
Clean metal hs
Updated area 2 vmap