branchsbox-libevents/mastercancel

31 Commits over 61 Days - 0.02cph!

30 Days Ago
Some reorganisation RandomTransition component StateMachineComponentWidget StateMachineEditor skeleton Basic editor view elements https://files.facepunch.com/ziks/2024-08-05/sbox-dev_WBiBOoYKRI.png Basic pointer controls https://files.facepunch.com/ziks/2024-08-06/sbox-dev_Q4tC3UdMFN.mp4 Don't use state object transform for editor position Get rid of delays in random transitions Experimenting with transitions ImmediateTransition inspector tweaks Transition labels https://files.facepunch.com/ziks/2024-08-07/sbox-dev_8nKZYMuzwe.png Transition label icons https://files.facepunch.com/ziks/2024-08-07/sbox-dev_TPwf3C9W4P.png Transition painting tweaks Ctrl+S saves open state machine scene State machine editor display tweaks Simplify transitions, add UI to create states / transitions https://files.facepunch.com/ziks/2024-08-07/sbox-dev_NzixLWMmlR.mp4 Edit transition conditions and actions https://files.facepunch.com/ziks/2024-08-07/sbox-dev_GQ1ItmYoBY.mp4 Helper to add delay condition, display tweaks State machines actually function again Show current state when playing editing live scene https://files.facepunch.com/ziks/2024-08-08/sbox-dev_OVwPBjVssA.mp4 Support for multiple transitions between the same pair of states https://files.facepunch.com/ziks/2024-08-08/sbox-dev_WdhArnc1sX.png Add a gradient along transitions, thanks @MaxLebled https://files.facepunch.com/ziks/2024-08-08/sbox-dev_5S749JCmoS.png Add Make Initial State context menu option Moved state machine stuff to Facepunch/sbox-libstates
34 Days Ago
Fix tests
34 Days Ago
Update some docs
34 Days Ago
Allow StateMachines to be owned by non-hosts
58 Days Ago
No need for ThreadStatic here
58 Days Ago
Handle exceptions when dispatching events Allow instant state transitions
59 Days Ago
We can network component references directly now
3 Months Ago
Update README.md
3 Months Ago
Update README.md
3 Months Ago
Update README.md
3 Months Ago
Update README.md
3 Months Ago
Update README.md
3 Months Ago
Update README.md
3 Months Ago
GameEventComponent<T>.NextState
3 Months Ago
IGameEvent
3 Months Ago
Event components for state events
3 Months Ago
Basic way of hooking events in ActionGraph
3 Months Ago
Add Action properties to StateComponent
3 Months Ago
Fix GameEvent.GetImplementation<T>
3 Months Ago
Update title
3 Months Ago
Update README.md
3 Months Ago
Don't bother passing sender to event handlers Documentation
3 Months Ago
Fix hotloading GameEvent Allow states transitioning to themselves
3 Months Ago
Tweak when states activate / deactivate
3 Months Ago
Allow nested states
3 Months Ago
Small refactor
3 Months Ago
State machine fixes
3 Months Ago
GameEvent<T>.Dispatch(sender, eventArgs) now only notifies within sender Basic state machine system
3 Months Ago
Create LICENSE
3 Months Ago
Create README.md
3 Months Ago
Initial commit Basic event dispatching / handler ordering