reposbox-minigolfcancel

114 Commits over 92 Days - 0.05cph!

Today
Increased size on flag numbers and flipped normals
Today
Use new hole in one particle
Today
Removed old Hole in one particle added improved one.
Today
Ball movement controller, move along with the ground entity velocity
Today
Changed speed on flag number work on better hole in one particle
Yesterday
Increased size on flag number
Yesterday
Added number sprites flag number particle Create particle on flag with hole number Compiled files
3 Days Ago
Recompile assets Update control hints to use Input.GetGlyph with light neutral style
3 Days Ago
Update README.md, LICENSE Update addon schema Code cleanup, take advantage of new API and C# language features to make this a good example of how to use s&box. * Stop using Sandbox.GameBase, if there's a reason we were using this let's fix that in base instead. * Update namespace and use file scoped namespaces from C#10. * Take advantage of [UseTemplate] and @text binds instead of updating text in Tick. * RootPanel deletion is handled by engine now, we can just do new RootPanel() * Move code around into partial classes better. Update fgd filename Update trap entity code after merge
3 Days Ago
Removed Cubemap fog from skybox
4 Days Ago
Added back removed tileset Fixed missing models on minigolf park
4 Days Ago
Moved Funland files to minigolf_funland/
6 Days Ago
Map post processing
7 Days Ago
Added minigolf trap (works like water but allows custom sound and particle) Added minigolf trap tool material Added foam pit model added foampit particle Added hole 5 updated hole 1 and 4 Update minigolf_funland.vmap
8 Days Ago
Fixed rotating platforms on minigolf green
8 Days Ago
Create spinner_wheel_2.vmap
8 Days Ago
Made power arrow unlit to make more visible Updated hole 4
8 Days Ago
Updated hole 4 Update minigolf_funland.vmap Update tileset_golf_basic_128.vmap
8 Days Ago
Tweaked hole 1 Added hole 2 added hole 3 added hole 4 Updated main map with new holes Tweaked tilemap Create spinner_l.vmap Create spinner_wheel_1.vmap
8 Days Ago
Updated tilemap+ main map and added prefabs
8 Days Ago
Updated tilemap to include new height change + added supports to the tiles Updated Main map to reflect new support change
9 Days Ago
tweaked tilemap and added spinner prefab
9 Days Ago
Fixed hole tile having collision
9 Days Ago
fixed pipe tile scale
9 Days Ago
Added start tile
9 Days Ago
Update tileset_golf_basic_128.vmap
9 Days Ago
Using correct hole model
9 Days Ago
correct version of tilemap
9 Days Ago
Fixed ent platforms not moving Inflatable hotspot material work in progress Minigolf tilemap set Started work on map "Funland" tower prefab Hole 1 work with tilemap Hole template using tilemap Inflatable rect files Lightcookie
49 Days Ago
Fixed incorrect material due to mat change
51 Days Ago
Add details to skybox Fixed floating boxes and added small details around the map Fixed texture alignment on bench
52 Days Ago
Skate park prefabs Updated skybox Update minigolf_green.vmap
52 Days Ago
Compiled files Tweaked Water material Added small details around water
53 Days Ago
Minigolf water material Added new water to holes Playground prefabs Update minigolf_green.vmap
56 Days Ago
Added fake 2d tree cards + updated 3dsky scale
56 Days Ago
Bus stop prefab
56 Days Ago
Added some exterior map detail and hut
58 Days Ago
re-style the Power Bar Powerbar, Holescore, Controls Styling Chat UI styling Style scoreboard Style the Out Of Bounds and ParScreen Freecam header Hole marker styling scorefeed ui BallnameTag and Scorefeed Merge branch 'ui-redesign'
58 Days Ago
BallnameTag and Scorefeed
58 Days Ago
scorefeed ui
58 Days Ago
Hole marker styling
58 Days Ago
Freecam header
58 Days Ago
Style the Out Of Bounds and ParScreen
58 Days Ago
Style scoreboard
58 Days Ago
Chat UI styling
58 Days Ago
Powerbar, Holescore, Controls Styling
59 Days Ago
Additional work on outside of map
59 Days Ago
re-style the Power Bar
60 Days Ago
Removed Map VPKs (use backend version)
60 Days Ago
Finished final few holes with art (vpk on backend) Started basic skybox