reposbox-minigolfcancel

173 Commits over 426 Days - 0.02cph!

10 Months Ago
Add test hat to cfg Spawn hats above ball
10 Months Ago
Test hat
10 Months Ago
Added 8 customisable trails
10 Months Ago
Update .addon
10 Months Ago
Customization (#5)
10 Months Ago
Cleanup, hotload
10 Months Ago
Update .addon Asset compile Customization cfg Reload Holes on hotload to avoid NRE spam caused by BaseNetworkable hotload exception Add Customization classes Implement customization system with basic ui Add rainbow trail to customization cfg
10 Months Ago
Update rainbow_ball_trail.vpcf_c
10 Months Ago
Added extra ball trail for test
10 Months Ago
Increased size on flag numbers and flipped normals
10 Months Ago
Use new hole in one particle
10 Months Ago
Removed old Hole in one particle added improved one.
10 Months Ago
Ball movement controller, move along with the ground entity velocity
10 Months Ago
Changed speed on flag number work on better hole in one particle
10 Months Ago
Increased size on flag number
10 Months Ago
Added number sprites flag number particle Create particle on flag with hole number Compiled files
10 Months Ago
Recompile assets Update control hints to use Input.GetGlyph with light neutral style
11 Months Ago
Update README.md, LICENSE Update addon schema Code cleanup, take advantage of new API and C# language features to make this a good example of how to use s&box. * Stop using Sandbox.GameBase, if there's a reason we were using this let's fix that in base instead. * Update namespace and use file scoped namespaces from C#10. * Take advantage of [UseTemplate] and @text binds instead of updating text in Tick. * RootPanel deletion is handled by engine now, we can just do new RootPanel() * Move code around into partial classes better. Update fgd filename Update trap entity code after merge
11 Months Ago
Removed Cubemap fog from skybox
11 Months Ago
Added back removed tileset Fixed missing models on minigolf park
11 Months Ago
Moved Funland files to minigolf_funland/
11 Months Ago
Map post processing
11 Months Ago
Added minigolf trap (works like water but allows custom sound and particle) Added minigolf trap tool material Added foam pit model added foampit particle Added hole 5 updated hole 1 and 4 Update minigolf_funland.vmap
11 Months Ago
Fixed rotating platforms on minigolf green
11 Months Ago
Create spinner_wheel_2.vmap
11 Months Ago
Made power arrow unlit to make more visible Updated hole 4
11 Months Ago
Updated hole 4 Update minigolf_funland.vmap Update tileset_golf_basic_128.vmap
11 Months Ago
Tweaked hole 1 Added hole 2 added hole 3 added hole 4 Updated main map with new holes Tweaked tilemap Create spinner_l.vmap Create spinner_wheel_1.vmap
11 Months Ago
Updated tilemap+ main map and added prefabs
11 Months Ago
Updated tilemap to include new height change + added supports to the tiles Updated Main map to reflect new support change
11 Months Ago
tweaked tilemap and added spinner prefab
11 Months Ago
Fixed hole tile having collision
11 Months Ago
fixed pipe tile scale
11 Months Ago
Added start tile
11 Months Ago
Update tileset_golf_basic_128.vmap
11 Months Ago
Using correct hole model
11 Months Ago
correct version of tilemap
11 Months Ago
Fixed ent platforms not moving Inflatable hotspot material work in progress Minigolf tilemap set Started work on map "Funland" tower prefab Hole 1 work with tilemap Hole template using tilemap Inflatable rect files Lightcookie
1 Year Ago
Fixed incorrect material due to mat change
1 Year Ago
Add details to skybox Fixed floating boxes and added small details around the map Fixed texture alignment on bench
1 Year Ago
Skate park prefabs Updated skybox Update minigolf_green.vmap
1 Year Ago
Compiled files Tweaked Water material Added small details around water
1 Year Ago
Minigolf water material Added new water to holes Playground prefabs Update minigolf_green.vmap
1 Year Ago
Added fake 2d tree cards + updated 3dsky scale
1 Year Ago
Bus stop prefab
1 Year Ago
Added some exterior map detail and hut
1 Year Ago
re-style the Power Bar Powerbar, Holescore, Controls Styling Chat UI styling Style scoreboard Style the Out Of Bounds and ParScreen Freecam header Hole marker styling scorefeed ui BallnameTag and Scorefeed Merge branch 'ui-redesign'
1 Year Ago
BallnameTag and Scorefeed
1 Year Ago
scorefeed ui
1 Year Ago
Hole marker styling