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246 Commits over 60 Days - 0.17cph!

3 Hours Ago
Moved Editor folder, updated .gitignore to reflect new changes
4 Hours Ago
Content > Assets
2 Days Ago
quick level fixes
2 Days Ago
Update art_showcase.scene
2 Days Ago
Type updates on demo_02_level
2 Days Ago
Fixed editor compile
8 Days Ago
.meta files
10 Days Ago
food assets and setup with tintmask
13 Days Ago
level updates
13 Days Ago
can mesh update
14 Days Ago
Posters updated with Jens art
14 Days Ago
cans open and closed variants
14 Days Ago
level updates
14 Days Ago
football updates and art showcase scene
14 Days Ago
added pipe painted material variant
14 Days Ago
added handles to counter doors and added variants
14 Days Ago
added rug additional skin
14 Days Ago
fridge texture brightness fix
14 Days Ago
football
15 Days Ago
texture tint and physics fixes for various meshes
15 Days Ago
level updates
15 Days Ago
various mesh and texture fixes
15 Days Ago
various mesh and material adjustments
15 Days Ago
landline telephone and material value tweak to tools
15 Days Ago
plastic kettle color change
16 Days Ago
firehose cabinet and signage
16 Days Ago
more art updates + delete unnecessary mat variant
16 Days Ago
kettle final
16 Days Ago
Moved directory of textured_ceiling_a added stone_tiles_a material added decal_alphabet decal added heightchart decal
16 Days Ago
kettle
16 Days Ago
nightlight final
16 Days Ago
nightlight wip
19 Days Ago
StateTransitionDelegate returns a bool (to permit a transition) StateMachineResource can spit out a GameStateMachine with more digestible info for a state machine to use
19 Days Ago
Add ability to click a connection and edit its transition via actiongraph
19 Days Ago
Compile fix
21 Days Ago
extinguisher scale adjust, fireblanket
21 Days Ago
If door is cracked open, pressing E will open it all the way
21 Days Ago
updated level 2
21 Days Ago
added plywood_light_trim_02 bunch of asset updates to bring it in line with concepts
21 Days Ago
pillow clean variant
21 Days Ago
book scale fix extinguisher mesh update and mount
21 Days Ago
added decal_stars mattress_a1 + cover adjustments
21 Days Ago
Liam Toy Chest
21 Days Ago
added bins
21 Days Ago
small detailing
21 Days Ago
fixed off grid meshes
21 Days Ago
Random npc bodygroup idle should be looping temp lighting and npcs
21 Days Ago
block off some areas
22 Days Ago
Fire extinguisher and poster meshes
22 Days Ago
More block out, set up scene with doors