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287 Commits over 213 Days - 0.06cph!

6 Months Ago
Make StateMachineNode.Identifier ReadOnly Show last 5 characters of identifier for debugging
6 Months Ago
added coffeetable_a two skins
6 Months Ago
Refactor, hook up connections, started work on storing transition actions
6 Months Ago
quick level fixes and adjustments
6 Months Ago
hanging coats
6 Months Ago
Show state name overrides separately Use EditorJsonOptions instead of defining our own Draw entry nodes differently to normal nodes
6 Months Ago
dresser updated
6 Months Ago
Deserialize graph state
6 Months Ago
Serialize graph state
6 Months Ago
migrated artdev progress to demo_level_2
6 Months Ago
Update art_showcase.scene
6 Months Ago
hanging clothes
6 Months Ago
throwpillow_a + b assets
6 Months Ago
added plaster_kid_a1 material added textured_ceiling_a material
6 Months Ago
new shirt and bodygroups sorted on npc vmdl
6 Months Ago
Books phonebook diary and journal
6 Months Ago
Initial physics doors Natural swinging for doors Clean up, E to push open 3 door states - open, opening, closed Closed: won't budge Opening: automatically opens to 33% of max angle over time Open: fully movable by player Take starting rotation into account Adjustable weight, peek fraction
6 Months Ago
Add node ui style, inspector, can create existing StateMachine.State types (https://files.facepunch.com/tony/1b2111b1/sbox-dev_MptZKRQPCW.mp4)
6 Months Ago
door latches
6 Months Ago
Update art_showcase.scene
6 Months Ago
Update flag_oakwood_color.png
6 Months Ago
More boilerplate for nodes / graph
6 Months Ago
Start blocking out state machine resource + editor window
6 Months Ago
stubbing in assets into artdev scene
6 Months Ago
added beanbag added flag_oakwood added mattress_cover material variant for mattress also adjusted bedframes
6 Months Ago
added playmat
6 Months Ago
Update art_showcase.scene
6 Months Ago
dresser version without actiongraph
6 Months Ago
bed/mattress scale adjustments
6 Months Ago
game console update
6 Months Ago
Doubled reach for crowbar attacks
6 Months Ago
bedframe + mattress adjustments added bedframe_b for Liam's room
6 Months Ago
Add ActionGraph node for quickly creating a prop
6 Months Ago
Hook up block anim for new npc
6 Months Ago
VHS DVD textures
6 Months Ago
anim file fixes
6 Months Ago
npc weapon block anim
6 Months Ago
VHS and DVD Meshes and cover WIP
6 Months Ago
alert npc animation
6 Months Ago
game console added
6 Months Ago
Add some ai for testing
6 Months Ago
Spawn object on unlocked
6 Months Ago
Split up map into prefabs Attacking uses less stamina
6 Months Ago
added dryingrack_a
6 Months Ago
added chains_a_ground
6 Months Ago
increase flashlight size (again) Combination lock sound
6 Months Ago
npc block animation and run adjustment
6 Months Ago
Door with pad lock
6 Months Ago
added surface types to assets
6 Months Ago
.meta file