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301 Commits over 274 Days - 0.05cph!

11 Months Ago
fixed off grid meshes
11 Months Ago
Random npc bodygroup idle should be looping temp lighting and npcs
11 Months Ago
block off some areas
11 Months Ago
Fire extinguisher and poster meshes
11 Months Ago
More block out, set up scene with doors
11 Months Ago
maintenance_door asset added pipe_group_01 prefab
11 Months Ago
Block out path to end
11 Months Ago
Start blocking out lower level
11 Months Ago
dead plant variant
11 Months Ago
added notes_generic set
11 Months Ago
dead plant
11 Months Ago
Books magazines unique books open and closed
11 Months Ago
added doormat + 3 skins
11 Months Ago
coffeetable_a painted skin
11 Months Ago
Make StateMachineNode.Identifier ReadOnly Show last 5 characters of identifier for debugging
11 Months Ago
added coffeetable_a two skins
11 Months Ago
Refactor, hook up connections, started work on storing transition actions
11 Months Ago
quick level fixes and adjustments
11 Months Ago
hanging coats
11 Months Ago
Show state name overrides separately Use EditorJsonOptions instead of defining our own Draw entry nodes differently to normal nodes
11 Months Ago
dresser updated
11 Months Ago
Deserialize graph state
11 Months Ago
Serialize graph state
11 Months Ago
migrated artdev progress to demo_level_2
11 Months Ago
Update art_showcase.scene
11 Months Ago
hanging clothes
11 Months Ago
throwpillow_a + b assets
11 Months Ago
added plaster_kid_a1 material added textured_ceiling_a material
11 Months Ago
new shirt and bodygroups sorted on npc vmdl
11 Months Ago
Books phonebook diary and journal
11 Months Ago
Initial physics doors Natural swinging for doors Clean up, E to push open 3 door states - open, opening, closed Closed: won't budge Opening: automatically opens to 33% of max angle over time Open: fully movable by player Take starting rotation into account Adjustable weight, peek fraction
11 Months Ago
Add node ui style, inspector, can create existing StateMachine.State types (https://files.facepunch.com/tony/1b2111b1/sbox-dev_MptZKRQPCW.mp4)
11 Months Ago
door latches
11 Months Ago
Update art_showcase.scene
11 Months Ago
Update flag_oakwood_color.png
11 Months Ago
More boilerplate for nodes / graph
11 Months Ago
Start blocking out state machine resource + editor window
11 Months Ago
stubbing in assets into artdev scene
11 Months Ago
added beanbag added flag_oakwood added mattress_cover material variant for mattress also adjusted bedframes
11 Months Ago
added playmat
11 Months Ago
Update art_showcase.scene
11 Months Ago
dresser version without actiongraph
11 Months Ago
bed/mattress scale adjustments
11 Months Ago
game console update
11 Months Ago
Doubled reach for crowbar attacks
11 Months Ago
bedframe + mattress adjustments added bedframe_b for Liam's room
11 Months Ago
Add ActionGraph node for quickly creating a prop
11 Months Ago
Hook up block anim for new npc
11 Months Ago
VHS DVD textures
11 Months Ago
anim file fixes