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301 Commits over 274 Days - 0.05cph!

10 Months Ago
npc weapon block anim
10 Months Ago
VHS and DVD Meshes and cover WIP
10 Months Ago
alert npc animation
10 Months Ago
game console added
10 Months Ago
Add some ai for testing
10 Months Ago
Spawn object on unlocked
10 Months Ago
Split up map into prefabs Attacking uses less stamina
10 Months Ago
added dryingrack_a
10 Months Ago
added chains_a_ground
10 Months Ago
increase flashlight size (again) Combination lock sound
10 Months Ago
npc block animation and run adjustment
10 Months Ago
Door with pad lock
10 Months Ago
added surface types to assets
10 Months Ago
.meta file
10 Months Ago
added chains_a for door frames
10 Months Ago
More progress on level
10 Months Ago
npc hit animation wip
10 Months Ago
Fixed removed components
10 Months Ago
Correct directions on lock C
10 Months Ago
Set up Padlock C (5 dial)
10 Months Ago
Update art_showcase.scene
10 Months Ago
Fixed melee hit effect not playing, removed some serialized timesince/timeuntils in anim states Run the hit effect on every hit attack
10 Months Ago
art showcase and lamp variant
10 Months Ago
animgraph: Updated parameters to include new states
10 Months Ago
AttackingState: run Agent.LookAt every frame instead of on state tick (which is staggered at 0.2s or so, so it was very jittery before)
10 Months Ago
added padlock_c
10 Months Ago
Kill off stimuli if it's based on old information. Idle state uses full body anim Play actor voices a bit infront of their mouth Hook weapon_attack_idle in animator: lerp wish move
10 Months Ago
npc attack idle (wip)
10 Months Ago
tv and tv stand scale update
10 Months Ago
Don't drain durability for npc weapon
10 Months Ago
AI can maintain movement while trying to attack the player
10 Months Ago
ironing board and iron with variants
10 Months Ago
alarm clock added
10 Months Ago
Position weapon on the npc properly
10 Months Ago
Machine states can define upper, lower, and full body states
10 Months Ago
weapon anims wip
10 Months Ago
Fixed MeleeWeaponAttack NRE
10 Months Ago
Edit animgraph
10 Months Ago
Added dev var for overriding player movement speed This doesn't work Set up animgraph to have upper body / lower body states, and full body takeover state
10 Months Ago
Add new_crackhead prefab that uses the new animator
10 Months Ago
door latches
10 Months Ago
Fixed some more missing components on the player (?)
10 Months Ago
AI playground scene
10 Months Ago
Fixed issues with player prefab (dunno where this came from)
10 Months Ago
quick adjustment to npc
10 Months Ago
npc_anims
10 Months Ago
Set up combo lock with action graph Map 2 Layout
10 Months Ago
Double stamina regen rate
10 Months Ago
Increase flashlight size
10 Months Ago
nerf run and sprint speed