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413 Commits over 61 Days - 0.28cph!

3 Months Ago
Added ParsedDialogue class and DialogueEntry.GetParsedDialogue(). Includes support for <pause:time> tags First Pass on DialogueBubbleUI, Cutscene Manager now displays dialogue via this Panel.
3 Months Ago
CameraTargets now have EditorHandles and Gizmos, rework their functionality too. Created basic Dialogue Component Rewrote CutsceneManager to take in Dialogue instead of MovieClips. Remade the test cutscene to work with the rewrite.
3 Months Ago
option to set start point More stages
3 Months Ago
Stages Kill trigger Reset Moving platform
3 Months Ago
NPC Conductor Bankle - Idle anims
3 Months Ago
slighting up the player up
3 Months Ago
Conductor Bankle Model and Audio
3 Months Ago
adjust sliding controls
3 Months Ago
updated coin ui Remove obsolete code Crumble platform falling platform add a small buffer to the falling platform Seesaw platform Updated playground
3 Months Ago
Dive ability
3 Months Ago
Slide Anim
3 Months Ago
Use different img for sprite
3 Months Ago
styling
3 Months Ago
Basic pause menu
3 Months Ago
gizmo img
3 Months Ago
Added Dynamic FOV to the Camera, changing when player is running
3 Months Ago
Center on character when fully zoomed
3 Months Ago
Camera Zoom
3 Months Ago
Player has a Rigidbody so they can be pushed around now. Moving Platforms are awesome now :D
3 Months Ago
Add tags for platforms
3 Months Ago
Basic Moving Platform Support Better Moving Platform Support, allow for rotating platforms
3 Months Ago
Rotating Platforms
3 Months Ago
Temp fix
3 Months Ago
More playground stuff
3 Months Ago
Better moving platform Test playground scene add coins
3 Months Ago
Triplanar mapping Trying this for sliced box
3 Months Ago
Slice box
3 Months Ago
remove log
3 Months Ago
Coin ui anim
3 Months Ago
Update of map + quick resize of coins
3 Months Ago
Map update and Wooden Crate
3 Months Ago
Footsteps
3 Months Ago
Scale fists
3 Months Ago
Can punch stuff with phys
3 Months Ago
fakeshadow
3 Months Ago
Slight shader adjustments
3 Months Ago
Moving Platform Comp
3 Months Ago
Always do light footstep particles
3 Months Ago
Added SFX for begin and end running state. Also added wooshing sfx and speed lines while in running state.
3 Months Ago
Better sprinting feedback, updated particles, Punch ability no longer starts in improper state. Fixed footstep particles spawning in the air sometimes.
3 Months Ago
Better feedback from punching, particles when swinging, punching cancels running speed.
3 Months Ago
Added SFX for Punching, Swinging, and Breaking Punchables Added Punchable.IsBreakable so not all punchables can be destroyed
3 Months Ago
Added MovieMaker Library Added Interactables, NPCs, and a basic CutsceneManager. Created a Test NPC with Test Cutscene.
3 Months Ago
new font
3 Months Ago
Test Bench Gibs + Break on Destroy Fix prefab references since files moved
3 Months Ago
Wobble Shader
3 Months Ago
Actually punch in the direction player is facing instead of looking
3 Months Ago
Punching now stops the player in-place and lunges them forward a bit
3 Months Ago
Jiggle Bone on the Hair
3 Months Ago
Try this punch anim