reposbox-platformercancel

475 Commits over 915 Days - 0.02cph!

34 Days Ago
Clean refs
37 Days Ago
Cigarettes final texture
37 Days Ago
christmas_light asset finished and scale fix
37 Days Ago
frank pose adjustment
37 Days Ago
some light tweaks in art_scene
37 Days Ago
map updates
37 Days Ago
box_decals mat
37 Days Ago
adjust lighting and frank's position in art_test scene
37 Days Ago
added wood_a2 blend + cardboardbox updates
37 Days Ago
turf shell mat update
37 Days Ago
Add lights to map Models set up incorrectly
37 Days Ago
citizen posed, citizen removed from hammer scene
37 Days Ago
turf and scene changes
38 Days Ago
oops update the vmat tho silly fella
38 Days Ago
added new turf meshes + materials added taylors shell grass shader
38 Days Ago
christmas light low poly and texture WIP
38 Days Ago
xmas light mesh fix
38 Days Ago
christmas light blockout mesh
38 Days Ago
cigarette and brick mesh and texture update and adjustment
38 Days Ago
Dead Citizen 02
38 Days Ago
map_updates
38 Days Ago
map updates
40 Days Ago
Add bricks to map Posed Citizen
43 Days Ago
Bricks and t issue box texture and mesh setup
44 Days Ago
bottle updated label
44 Days Ago
Updated map
44 Days Ago
glass bottle added
45 Days Ago
Tissue Box and book mesh and texture update - updated Tissue box mesh collision and 2D texture pass - fixed Book mesh issue and texture density
45 Days Ago
Electric particle Adjust tone mapping Updated map
47 Days Ago
Tissue Box material and mesh changes - setup sub surface scattering like effect on tissue using Skin shader and double geo. - set up bodygroups on main mesh to toggle tissue visibility - adjusted roughness values
49 Days Ago
tissue box assets and setup
51 Days Ago
Add new models
51 Days Ago
jumper cables texture update
51 Days Ago
pill bottle render backfaces
52 Days Ago
tissue box blockout mesh for placement and scale
52 Days Ago
jumper cables with base materials
52 Days Ago
wip turf
52 Days Ago
Quick adjustment to dead citizen
52 Days Ago
Add crush trigger to the spikes
52 Days Ago
PP
52 Days Ago
Don't display the HUD if we're freecam'd
52 Days Ago
Add FreeCameraSystem, toggleable with Y PlayerCamera.SwitchTo to switch to a new system, handling init/destruction
52 Days Ago
Fence particle
53 Days Ago
Scene and map changes
53 Days Ago
book mesh setup with detail and tint maks, adjusted texture res for coffeecup and books
53 Days Ago
added chipboard_a and updated map
53 Days Ago
adjust wood_a normal
53 Days Ago
map updates
53 Days Ago
added woodenbeam
53 Days Ago
wood_a material