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225 Commits over 821 Days - 0.01cph!

4 Years Ago
Fixed pot history not updating (this is only a temporary measure)
4 Years Ago
PlayerDisplay updated
4 Years Ago
Add ELO styling
4 Years Ago
Updated to new Net stuff
4 Years Ago
Added basic ELO ranking display support (saving to JSON is disabled for now)
4 Years Ago
Move common logic for whether owner is in play to a separate method
4 Years Ago
Fixed server accepting input from everyone
4 Years Ago
Removed "controllers" and the Cue handles its own fate now, properly predicted with Simulate and client effects (shot power line etc) updated in Tick for each client
4 Years Ago
Test
4 Years Ago
Predict white ball placement as well and set owner directly to the pawn now that works
4 Years Ago
Let's try and make the cue predicted again for the player taking a turn Merge branch 'main' of sbox-pool into main
4 Years Ago
even more square balls
4 Years Ago
Make balls square
4 Years Ago
Update NetworkList for Pool
4 Years Ago
Pool is a functional game again after Pain Day, fixed a bug where potting the white after the black would still result in a win
4 Years Ago
Use a single tick for both remote and local client this helps reduce the lerping effect of the cue
4 Years Ago
more color tweak/ changed env map placement
4 Years Ago
tweak red ball color to make it easier to differentiate from the orange
4 Years Ago
Just have a single cue, there is no need to have one cue per player
4 Years Ago
Apply force directly to the white ball instead of at the cue tip position and added a ghost white ball to show what it will hit along its path
4 Years Ago
Don't show the started turn message on a second shot and cause balls to stop completely when the turn ends Merge branch 'main' of sbox-pool into main
4 Years Ago
styling for active player and toast bug fix
4 Years Ago
Toast list spacing
4 Years Ago
Fixed a bug where if a ball had no LastStriker for some reason it'd throw an NRE
4 Years Ago
update ball sizes
4 Years Ago
Finally nailed down why the cue for the non-host opponent was playing up and fixed foul when potting both balls on first claim
4 Years Ago
Add re-designed header
4 Years Ago
Doubled FOV and reduced max cue pitch by half
4 Years Ago
Move enums to own folder, removed unused Vector3 extension, move Game tick to Event
4 Years Ago
Ensure tick runs when it should do for clients with input, it can run wherever for spectators
4 Years Ago
updated scene lighting
4 Years Ago
Fixed another game logic bug
4 Years Ago
Fixed various bugs in game logic
4 Years Ago
Attempt to fix various race conditions
4 Years Ago
Simple ELO ranking, we could display this, or use it to matchmake
4 Years Ago
Fixed issues with potting balls and fouls
4 Years Ago
Test Merge branch 'main' of sbox-pool into main
4 Years Ago
Re-styling the Ball history, header and footer
4 Years Ago
Compiled stuff
4 Years Ago
Push header and footer CSS panels
4 Years Ago
Remove log Merge Merge branch 'main' of sbox-pool into main
4 Years Ago
updated balls font / scene lighting Merge branch 'main' of sbox-pool into main merge
4 Years Ago
Refactored BallTray and network its history
4 Years Ago
Added DoPlayerPotBall method to clean things up a little
4 Years Ago
Added ball tray skeleton for skinning
4 Years Ago
added missing dot on the 9 Merge branch 'main' of sbox-pool into main
4 Years Ago
Refactored View system so now spectators will see what you see properly Merge Merge branch 'main' of sbox-pool into main
4 Years Ago
adding table line stuff Merge branch 'main' of sbox-pool into main
4 Years Ago
Add balls
4 Years Ago
Use int value for number