reposbox-poolcancel

225 Commits over 821 Days - 0.01cph!

4 Years Ago
Added black ball icon class and fixed icon class for win
4 Years Ago
Added spots or stripes icon classes Added icon class
4 Years Ago
more toast icons
4 Years Ago
styling toast foul shot
4 Years Ago
Animate the ToastList
4 Years Ago
delete roundinfo redundant styles
4 Years Ago
RoundInfo hiding and styling Merge branch 'main' of sbox-pool into main Toast Styling
4 Years Ago
Some cleanup
4 Years Ago
PlayerDisplay countdown and timer
4 Years Ago
Don't use NextPhysicsFrame in a Task if you want to stay sane
4 Years Ago
Added Toasts (first pass) ready for skinning
4 Years Ago
Also update TimeLeftSeconds in PlayRound
4 Years Ago
Added TimeLeftSeconds for Lewis
4 Years Ago
Update images and styling on PlayerDisplay
4 Years Ago
Playerdisplay update
4 Years Ago
Updated PoolBallType to Spots and Stripes
4 Years Ago
Smoother cue rotation and the line no longer jiggles
4 Years Ago
Fixed cue offset
4 Years Ago
Added some additional sounds
4 Years Ago
Added some placeholder sound effects
4 Years Ago
Asynchronous ball potting animation and reduced RespawnWhite/BlackBall to RespawnBall
4 Years Ago
Fixed issues with pool_felt_tiling_blend Merge branch 'main' of sbox-pool into main
4 Years Ago
updated textures/colliders
4 Years Ago
updated textures/ models/ lighting
4 Years Ago
update table
4 Years Ago
update textures tweak border size
4 Years Ago
Fixed shot power being remembered next time and updated blend material to use blend.vfx
4 Years Ago
merge
4 Years Ago
force update? Merge branch 'main' of sbox-pool into main
4 Years Ago
Fixed absolute paths
4 Years Ago
Use correct orientations for the pool cue
4 Years Ago
cue tip at 0,0,0
4 Years Ago
adding cue +x orientation
4 Years Ago
WIP pool table stuff
4 Years Ago
merge
4 Years Ago
updated pool table element model/texture/materials/prebab Merge branch 'main' of sbox-pool into main
4 Years Ago
Fixed absolute path on pool_ball_15
4 Years Ago
A couple of fixes and moved the positioning of the cue server-side for now until some prediction issues are resolved
4 Years Ago
Added the shot power line and dotted power circle effect using RenderEntity
4 Years Ago
adding proper ball model to fix weird render issue/ tweak balls textures Merge branch 'main' of sbox-pool into main update materials
4 Years Ago
A few surface property tweaks Reduce maximum force of the white ball by shot power and use 10 physics substeps to prevent balls moving through eachother
4 Years Ago
Fixed Z velocity on balls I dunno what happened here Merge branch 'main' of sbox-pool into main Update hole.vmat_c
4 Years Ago
tweak materials
4 Years Ago
updated prefab and side to be func_brush Merge branch 'main' of sbox-pool into main
4 Years Ago
Added support for material groups for the balls so each one has a proper material now
4 Years Ago
Updated physics, positioning and traces to use new 1:1 scale
4 Years Ago
updating cue model
4 Years Ago
map update
4 Years Ago
adding models/texture , 1:1 table Merge branch 'main' of sbox-pool into main
4 Years Ago
Don't leave this spammy null log in here