reposbox-rtscancel

662 Commits over 214 Days - 0.13cph!

Yesterday
Update all Texture.Load calls to pass FileSystem.Mounted as the first param
Yesterday
Remove old FGDs
Yesterday
Various fixes to RTS to get it to a runnable state
12 Days Ago
Update .addon
12 Days Ago
Fix RTS by replacing FuncBrush with BrushEntity
3 Months Ago
Replace obsolete Rename to not hide Components
3 Months Ago
Fixed RTS
4 Months Ago
Updated Eclipse
4 Months Ago
Updated Eclipse Finished basic layer of art.
4 Months Ago
Occupiable tooltip only shows when occupation possible + regex match for key bindings in description string
4 Months Ago
Updated Eclipse (pushed vpk to backend)
4 Months Ago
Updated Eclipse + changed temp blend to blendable
4 Months Ago
Fusion Reactor and Medevac temp icons
4 Months Ago
Fusion Reactor implementation
4 Months Ago
Updated Materials + Compiled Files Updated Eclipse
4 Months Ago
More art on eclipse
4 Months Ago
Smoke particles on fusion reactor
4 Months Ago
Fusion Reactor Temp Models
4 Months Ago
Added rudimentary tooltip for buildings that can occupy units to instruct players how to do it
4 Months Ago
Added UIUtility to Gamelib
4 Months Ago
Let's just try moving Transmit = Always to the constructor instead of Spawn() - I don't know why else these map entities wouldn't show on the client sometimes
4 Months Ago
Remove Cooldown Label and Build Time Label. Added IconWithLabel. Added icons for Kills, Damage and Health.
4 Months Ago
Removed Spotlight from the game - it's actually pretty annoying
4 Months Ago
Added black blurred shadow behind tooltip titles to make some colored ones more readable
4 Months Ago
Added Cooldown Label and Build Time Label and support in the tooltips to display that information
4 Months Ago
Typo: Transform -> Transport
4 Months Ago
Added Item Label system + UI. Added labels to existing units: Support, Attacks Aircraft, Gatherer, Builder
4 Months Ago
Added a win condition check (no workers / command centres) and game summary screen showing winning team group list
4 Months Ago
Group similar resources that are clustered together into a single minimap icon
4 Months Ago
Renamed Name properties to something else on entities. Explicit interface implementation for Tags on ISelectable types.
4 Months Ago
Move coordinate system rotation from CSS to C# and add resource icon entity support
4 Months Ago
Updated stone_01a material
4 Months Ago
Improved stone 1 hotspot
4 Months Ago
Missing vtex_c
4 Months Ago
Updated Eclipse map + tilemaps Started work on art pass. Eclipse temp minimap image
4 Months Ago
Stone Hotspot material Vtex clean up New Grass blend Updated Stone Material Tweaked Particles + compiled files
4 Months Ago
Refresh selection after an instantaneous upgrade
4 Months Ago
Moved Nuke particle (old) Moved Nuke particle (new)
4 Months Ago
Use particles/explosion_nuke/ instead to see if it forces any change
4 Months Ago
Set RenderColor of Nuke but still can't figure out why the Nuke particles won't play
4 Months Ago
Use the world space bounds center of the target entity to determine where path particles end
4 Months Ago
Adjusted bloom on arrow
4 Months Ago
Reduced size on Movement path particle
4 Months Ago
Don't create path particles for units that have just spawned (if they're not selected, like normal)
4 Months Ago
Don't show alerts if that position is on the screen
4 Months Ago
Don't have a square border on alerts it looks rubbish
4 Months Ago
Added an attack warning system to alert on the minimap when an area that wasn't recently under attack becomes under fire
4 Months Ago
Added minimap pinging (in your team color) and it will network to your alliance (hold Ctrl and click to ping) Merge branch 'master' of sbox-rts
4 Months Ago
Updated Minimap editor icon
4 Months Ago
Packed Vpk with Minimap (for testing)