branchsbox-sausagesurvivors2/maincancel

312 Commits over 92 Days - 0.14cph!

4 Days Ago
WIP projectiles
4 Days Ago
Updated numbers
4 Days Ago
early boss upgrade Merge branch 'main' of sbox-sausagesurvivors2
4 Days Ago
Updated dmg number font and particle
4 Days Ago
added particle sprites
4 Days Ago
always pierce before bounce bloodlust upgrade healthy unit dmg upgrade backstab upgrade wraparound unique -> legendary timer progress bar
5 Days Ago
upgrade tooltip info text ammo upgrades dodge upgrade dodge reload upgrade dodge aoe upgrade dodge heal upgrade dodge clip bonus upgrade
6 Days Ago
more upgrade display texts
6 Days Ago
reduce rad delay upgrade radiation heal upgrade radiation repel upgrade radius multiplier upgrade xp gain upgrade bullet streak upgrade upgrade display text
7 Days Ago
shield slam upgrade shield heal upgrade radiation upgrade
8 Days Ago
dmg number tweaks and outlines floater tweaks splash upgrade fix chat
11 Days Ago
Clean up old models Reduce shine Support damage flash materials Update map
11 Days Ago
damage number particles wip Merge branch 'main' of sbox-sausagesurvivors2 Merge branch 'main' of sbox-sausagesurvivors2
11 Days Ago
Remove flashbang post processing
11 Days Ago
Updated map Enemy Def supports skins Updated oilbarrel and bomb to use new models
11 Days Ago
updated item models/textures (still need to assign some of them in the item definition), disabled for as a test
12 Days Ago
reduce side icon size fix cursor mostly fixed ui
13 Days Ago
shock status wip bullet chance upgrades tweak nametag tweak upgrade choice ui shrunk upgrade hud more remove debug
14 Days Ago
switch hitboxes to cylinders use dt for enemy acceleration fix hitbox scale boss jumping repel things tweaked boss charge boss healthbar
15 Days Ago
lerp enemy bullet shadows player bullet colors bullet impact particle color
15 Days Ago
elite spitter bullet Merge branch 'main' of sbox-sausagesurvivors2 bullet zpos elite spitter aim tweak
15 Days Ago
adding new barrel model, magnet, tweaked tree, bullet textures
16 Days Ago
tree death particles in unitdef unit spawn tweaks, runner retreat, etc elite spitter movement spitter, runner movement tweaks elite runner behaviour
18 Days Ago
elite charger throwing throw tweaks
18 Days Ago
wip performance stuff touch instead of colliding more FindInSphere remove gridpos removed IntVector refactor unit collision more cleanup
20 Days Ago
elite zapper tweak zapper explosion uses FindInSphere queue dmg floater
21 Days Ago
zapper unit zapper sfx Merge branch 'main' of sbox-sausagesurvivors2
21 Days Ago
adding tree model/mat/texture, tweaked bullet orientation, reduce textures size
23 Days Ago
coin model xp floaters tweak xp coin sizes/colors
25 Days Ago
more sfx, etc
26 Days Ago
music fading, fixes, etc
27 Days Ago
initial music system
28 Days Ago
spawn starting things spawn healthpacks, magnet, initial spawns, etc unit shadows fade in
29 Days Ago
trying out some ai upgrade icons https://files.facepunch.com/ryleigh/230508-xAnNeU/hurt_shoot.png
30 Days Ago
clamp camera bounds clamp enemy bullets to bounds, etc
30 Days Ago
simpler emerge/blood particles, etc
31 Days Ago
testing diff blood particles
32 Days Ago
Fixed xp coin + adjusted blend colour
32 Days Ago
updated ground texture /material, coin and bullet models
32 Days Ago
Reduced map size
32 Days Ago
tweak item choice row show banished upgrades
32 Days Ago
can banish upgrades
32 Days Ago
banish ui
32 Days Ago
health bar
33 Days Ago
Fix item rarity title text layout Nametag layout improvements
33 Days Ago
highlight recent upgrades
33 Days Ago
refactored req upgrades existing upgrade chance rare stuff upgrade only multiplayer upgrade param, rarity changes over time
33 Days Ago
unit xp values upgrade rarity wip upgrade avail at start param fade out gibs
34 Days Ago
enemy wander behaviour
34 Days Ago
elites, auto spawning