branchsbox-sausagesurvivors2/maincancel
402 Commits over 275 Days - 0.06cph!
Don't loop stand animation
enemy walk speed offset
enemy spawn delay, other tweaks
player collision repel
player damage flash & floater
Adjusted fakeshadow size
Added attack animations
Randomly pick between them.
adjusted dn settings + added fog to map
_c's
Unset dash velocity when dash is finished - set velocity, don't offset position when dashing, add skid anim for dash
Fixed player item tooltip getting stuck on screen
Fixed bullets spawning above the player
Better PlayerItems hover behavior
change damage flash material
tweak damage numbers
Added simple skin
Added aimdir helper
Added size and opacity option to fake shadow
auto shooting
reloading ui
player damage updates healthbar
hpbar transition
Added reroll button
adjusted some styling on items
added few more test items
only check gridsquare if a collision is possible there
Added item tooltips
https://files.facepunch.com/louie/1b0111b1/sbox-dev_kiaZMVywOk.png
query 2d pos instead of 3d
Added ItemDefinition + tests
Added Item select UI
https://files.facepunch.com/louie/1b3111b1/sbox-dev_XYI9HCrtZX.png
_c's
consolidated gridpos checking
Simplified sausage even more
Small ui tweaks + emoji for testing
https://files.facepunch.com/louie/1b3111b1/sbox-dev_3bIcer8OKx.png
Disable spawning for now
Added healthbar
https://files.facepunch.com/louie/1b3011b1/sbox-dev_kk7gkkzGil.png
clean up enemy unit
Set up basic shooting
Temp set up for enemy death
Disable dynamic shadows in map
moved test enemy to correct addon
Set up test enemy unit
Delete PlayerController.cs
remove PlayerController
Merge branch 'main' of sbox-sausagesurvivors2
Added Enemy Definition game resource
Small clean up
set up quick fake shadow