reposbox-sausagesurvivors2cancel
403 Commits over 275 Days - 0.06cph!
dmg number tweaks and outlines
floater tweaks
splash upgrade
fix chat
Clean up old models
Reduce shine
Support damage flash materials
Update map
damage number particles wip
Merge branch 'main' of sbox-sausagesurvivors2
Merge branch 'main' of sbox-sausagesurvivors2
Remove flashbang post processing
Updated map
Enemy Def supports skins
Updated oilbarrel and bomb to use new models
updated item models/textures (still need to assign some of them in the item definition), disabled for as a test
reduce side icon size
fix cursor
mostly fixed ui
shock status wip
bullet chance upgrades
tweak nametag
tweak upgrade choice ui
shrunk upgrade hud more
remove debug
switch hitboxes to cylinders
use dt for enemy acceleration
fix hitbox scale
boss jumping
repel things
tweaked boss charge
boss healthbar
lerp enemy bullet shadows
player bullet colors
bullet impact particle color
elite spitter bullet
Merge branch 'main' of sbox-sausagesurvivors2
bullet zpos
elite spitter aim tweak
adding new barrel model, magnet, tweaked tree, bullet textures
tree
death particles in unitdef
unit spawn tweaks, runner retreat, etc
elite spitter movement
spitter, runner movement tweaks
elite runner behaviour
elite charger throwing
throw tweaks
wip performance stuff
touch instead of colliding
more FindInSphere
remove gridpos
removed IntVector
refactor unit collision more
cleanup
elite zapper
tweak zapper
explosion uses FindInSphere
queue dmg floater
zapper unit
zapper sfx
Merge branch 'main' of sbox-sausagesurvivors2
adding tree model/mat/texture, tweaked bullet orientation, reduce textures size
coin model
xp floaters
tweak xp coin sizes/colors
spawn starting things
spawn healthpacks, magnet, initial spawns, etc
unit shadows fade in
trying out some ai upgrade icons https://files.facepunch.com/ryleigh/230508-xAnNeU/hurt_shoot.png
clamp camera bounds
clamp enemy bullets to bounds, etc
simpler emerge/blood particles, etc
testing diff blood particles
Fixed xp coin + adjusted blend colour
updated ground texture /material, coin and bullet models
tweak item choice row
show banished upgrades
Fix item rarity title text layout
Nametag layout improvements
highlight recent upgrades
refactored req upgrades
existing upgrade chance
rare stuff upgrade
only multiplayer upgrade param, rarity changes over time
unit xp values
upgrade rarity wip
upgrade avail at start param
fade out gibs
spitter sfx
fix shooting anim after flinching
view upgrade
spike sfx
Merge branch 'main' of sbox-sausagesurvivors2
barrel and other _c
Merge branch 'main' of sbox-sausagesurvivors2