reposbox-sausagesurvivors2cancel
403 Commits over 275 Days - 0.06cph!
Clamp shadows to z 0(ish)
spiker head damages
dont give more rerolls until choice is made
tweaked enemy aggro
spiker attack anim
spiker head attack wip
tweaked artillery explosion
camera zoom upgrades
some upgrade icons etc
Merge branch 'main' of sbox-sausagesurvivors2
missing icons
broken key upgrade
adjusted artillery explosion ground effect
use artillery explosion particle
Merge branch 'main' of sbox-sausagesurvivors2
artillery tweaks
changed dash collision
dash slash upgrade
Fixed death screen retry bind being callable whenever
remove fade explosion intro
Fix up player bounds, added intro/outro to tooltips
Tweak ui on item select
fixed fake shadow
friction changes and upgrade, dash aim changes
Set cursor type respectively when (un)hovering eligible tooltip entities
Rewritten tooltip system to not have one panel per unit, instead we'll just trace from the cursor. Also lets us deselect by clicking off a unit now too. Significant performance improvement.
Remove ununsed actions/duplicate gamepad codes
Updated Fire particle
updated emerge particle
Adjusted blood particle
Updated frozen effect
Updated fear effect
added screen blood particle
Update .addon
dash fire upgrade
healing bullets upgrade
more freeze upgrades
fear armor upgrade
more fear upgrades
reload bomb upgrade, etc
fire bullet upgrade
fix explosion not hitting things
If UpgradeItem gets destroyed before its tooltip is gone, delete the tooltip
Fixed ItemSelect mouse click bugginess, added keyframe anims when hovering over upgrades
Refactor ItemToolTip to be created as a child of our game's root panel, not the item panel - fixes all z position bullshittery
Adjust UpgradeItem box-shadow
Use UpgradeItem in ItemSelect
Fix player rendering on restart
added spike head gib
updated blood pool particle
Updated zombie death effect + added test blob particle
Adjusted emerge particle
adjusted explosion particle
Re-added scrolling to player tooltip's upgrades list
Added player avatar to player tooltip, redesigned to be inline
Use UpgradeItem component in DeathScreen
added blink effects and sounds (pretty bad ones)