reposbox-sausagesurvivors2cancel
403 Commits over 275 Days - 0.06cph!
Move the chatbox up if upgrade list is in the way
Add join/leave and death messages
Updated emerge effect
https://files.facepunch.com/louie/1b1911b1/particles_enemy_enemyemerge_enemyemerge.vpcf%202023-04-19%2018-18-16.mp4
Spawn coin particle clientside, interpolate toward position (smooth coins), fixes #3
only spawn shadow particles on client
Merge branch 'main' of sbox-sausagesurvivors2
adjusted explosion particle
Silence soundscape for now
adjusted explosion particle some more
adjusted explosion timing
adjusted particles based on feedback
Get rid of networked Position2D/Velocity2D vars, Position + Velocity are already networked and interpolated, use those. Add Position2D/Velocity2D setters / getters for ease. Cull some network vars that are not needed. Move some particles to spawn only client-side. Update coin particle every frame client-side to try and improve smoothness.
different enemy classes
Merge branch 'main' of sbox-sausagesurvivors2
Adjusted explosion particle
fixed player items not updating
tweak emerge particle
Fix reload button not working the entire length
updated map
updated map
adjusted trail collision
Nevermind, this isn't the way to approach it as we end up stomping all mouse input
Click anywhere to close active tooltip
Fixed ThingTooltip style, whoops
UI Refactor / Cleanup - added general theme stylesheet, reusable UpgradeItem component which creates tooltips
Fix up stylesheet warnings
coin combine effect
explosion
ground effect
Added fear effect + sprites
small ui tweaks
dont spawn gibs all the time
only glow selected target
bullet boomerang upgrade etc
some more upgrades
xp changes
more sfx
scale saturation based on last damage and health
Updated death screen styling
homing bullet upgrade etc
dont show shop upgrade level unless > 1
couple more upgrades