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624 Commits over 397 Days - 0.07cph!

4 Months Ago
We don't need two terrain scenes
4 Months Ago
terrain.benchmark tweaks
4 Months Ago
Add Cornel Box with Fog for testing dynamic indirect fog lighting
4 Months Ago
Promoted to engine
4 Months Ago
TrailRenderer, SceneTrailObject, ParticleTrailRenderer
4 Months Ago
Add ParticleLineEmitter Clean ParticleLineRenderer
4 Months Ago
Delete ParticleModelRenderer.cs
4 Months Ago
particle.collision uses particle model renderer
4 Months Ago
Update ParticleModelRenderer to use listener
4 Months Ago
Switch player grabber back to physics body, just don't grab statics. Use IsValid checks because grabbed body can be deleted
4 Months Ago
Update fog.cubemap.scene
4 Months Ago
Update volume_fog.scene
4 Months Ago
Add RPC spam scene
4 Months Ago
Cornel Box scene with moving light for GI test
4 Months Ago
Update ParticleModelRenderer.cs
4 Months Ago
Change player grabber to allow unfreezing
4 Months Ago
terrain.benchmark updates
5 Months Ago
terrain.benchmark scene wip
5 Months Ago
Add terrain to cubemap fog scene
5 Months Ago
Update fog.cubemap.scene Update cubemap.dynamic.scene
5 Months Ago
Fix exception Weapon lab Weapon lab updates Create muzzle.prefab Create ParticleLineRenderer.cs
5 Months Ago
Update Fog.Cubemap test scene https://files.facepunch.com/sam/1b1911b1/sbox-dev_ktnlWsCs24.mp4
5 Months Ago
Readd Skyballs an ambient light test scene https://files.facepunch.com/sam/1b1911b1/JYx0E9JbyL.jpg
5 Months Ago
These libraries are now published
5 Months Ago
DSP volume system
5 Months Ago
Too many necks
5 Months Ago
Remove unused prefab variable test scene
6 Months Ago
Update terrain scene, add bullshit testing surfaces to terrain materials
6 Months Ago
Update terrain scene
6 Months Ago
Add Cornell Box scene
6 Months Ago
Swallow EscapePressed when returning to menu
6 Months Ago
Fix JiggleBones transform not being initialized
6 Months Ago
Jiggle Bones library Delete CreateAsset.cs Update volume_fog.scene
6 Months Ago
Add input rebinding test
7 Months Ago
Order menu by title
7 Months Ago
Update procedural.bones.scene Update procedural.bones.scene
7 Months Ago
Jiggle fixes
7 Months Ago
JiggleBone WIP
7 Months Ago
Create BobbleJoint.cs
7 Months Ago
Add Light Cookie test scene
7 Months Ago
Create sound.occlusion.scene Add a noblockaudio example to sound.occlusion test
7 Months Ago
Move shatterglass to a library
7 Months Ago
FootShuffle -> MoveRotationSpeed, drive it by actual rotation not desired target angle
7 Months Ago
Input update
7 Months Ago
Test scene for benchmarking cloning objects with ActionGraphs attached
7 Months Ago
New folder structure
7 Months Ago
Update dynamic cubemap
7 Months Ago
Update test1.prefab
7 Months Ago
Update test1.prefab
7 Months Ago
Update test1.prefab