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776 Commits over 489 Days - 0.07cph!

7 Months Ago
Setup basic stress scene
7 Months Ago
Update trails.scene
7 Months Ago
We don't need two terrain scenes
7 Months Ago
terrain.benchmark tweaks
7 Months Ago
Add Cornel Box with Fog for testing dynamic indirect fog lighting
7 Months Ago
Promoted to engine
7 Months Ago
TrailRenderer, SceneTrailObject, ParticleTrailRenderer
7 Months Ago
Add ParticleLineEmitter Clean ParticleLineRenderer
7 Months Ago
Delete ParticleModelRenderer.cs
7 Months Ago
particle.collision uses particle model renderer
7 Months Ago
Update ParticleModelRenderer to use listener
7 Months Ago
Switch player grabber back to physics body, just don't grab statics. Use IsValid checks because grabbed body can be deleted
7 Months Ago
Update fog.cubemap.scene
7 Months Ago
Update volume_fog.scene
7 Months Ago
Add RPC spam scene
7 Months Ago
Cornel Box scene with moving light for GI test
7 Months Ago
Update ParticleModelRenderer.cs
7 Months Ago
Change player grabber to allow unfreezing
7 Months Ago
terrain.benchmark updates
7 Months Ago
terrain.benchmark scene wip
8 Months Ago
Add terrain to cubemap fog scene
8 Months Ago
Update fog.cubemap.scene Update cubemap.dynamic.scene
8 Months Ago
Fix exception Weapon lab Weapon lab updates Create muzzle.prefab Create ParticleLineRenderer.cs
8 Months Ago
Update Fog.Cubemap test scene https://files.facepunch.com/sam/1b1911b1/sbox-dev_ktnlWsCs24.mp4
8 Months Ago
Readd Skyballs an ambient light test scene https://files.facepunch.com/sam/1b1911b1/JYx0E9JbyL.jpg
8 Months Ago
These libraries are now published
8 Months Ago
DSP volume system
8 Months Ago
Too many necks
8 Months Ago
Remove unused prefab variable test scene
9 Months Ago
Update terrain scene, add bullshit testing surfaces to terrain materials
9 Months Ago
Update terrain scene
9 Months Ago
Add Cornell Box scene
9 Months Ago
Swallow EscapePressed when returning to menu
9 Months Ago
Fix JiggleBones transform not being initialized
9 Months Ago
Jiggle Bones library Delete CreateAsset.cs Update volume_fog.scene
9 Months Ago
Add input rebinding test
10 Months Ago
Order menu by title
10 Months Ago
Update procedural.bones.scene Update procedural.bones.scene
10 Months Ago
Jiggle fixes
10 Months Ago
JiggleBone WIP
10 Months Ago
Create BobbleJoint.cs
10 Months Ago
Add Light Cookie test scene
10 Months Ago
Create sound.occlusion.scene Add a noblockaudio example to sound.occlusion test
10 Months Ago
Move shatterglass to a library
10 Months Ago
FootShuffle -> MoveRotationSpeed, drive it by actual rotation not desired target angle
10 Months Ago
Input update
10 Months Ago
Test scene for benchmarking cloning objects with ActionGraphs attached
10 Months Ago
New folder structure
10 Months Ago
Update dynamic cubemap
10 Months Ago
Update test1.prefab