branchsbox-towerwars/maincancel
34 Commits over 122 Days - 0.01cph!
API updates
Recompiled assets
Action panel state swapping
Add a panel for inspecting built towers by clicking on them
Updated Test map to use tilemap
removed test mat
Randomize creep speed/health, highlight the button that is active
Prevent building if it would block the path to the objective
Add a no build zone entity to block building in the spawn and objective areas (without blocking pathfinding)
Spawner and objective entities, more functional map
Hammer placeable entity to block areas off from pathfinding
Scale fire down even more, disable base on undead tower, spawnable towers for other races, allow chooisng which tower to spawn on the hud
apple-tree
bush-fruit-1
bush-fruit-2
Particle position fixes, rotate elf tower to face camera
Better fire particles, undead tower scaling and setup
human + orc + elf tower scaling and setup
fire particle light and scaling
spawn projectiles at "muzzle" attachment location (if there is one)
More LFS + don't ignore .obj
Bug fixes + a test map + fix LFS settings
Add the Orc Tower
Merge branch 'main' of sbox-towerwars
Make the tower hurt and kill creeps so attacks arent purely visual
Basic tower projectile attack visuals
Fix tower spawning not updating the pathfinding obstacles properly, disable physics on creeps
Get creep movement following pathfinding results, obstacles not quite registering properly yet though
Pathfinding stuff, start on entity things
Get a rough camera working