reposbox-townscancel

43 Commits over 183 Days - 0.01cph!

9 Months Ago
Playing around with shaders for the terrain Forgot to save a material WIP editor improvements (now has a UI and can delete entities as well as move them) Update Towns.Common Implement spawn tool Implement the turret test NPC
10 Months Ago
Update Towns.Common Hide some UI in the editor Different icon for oak wood
10 Months Ago
Update Towns.Common and fix up inventory code
10 Months Ago
Add new tree
10 Months Ago
Don't show red interaction with depleted nodes
10 Months Ago
Add a reload_ui command to fix the UI after hotloads Hide interaction UI when not playing Show current level and progress on skills UI Show when you don't meet the level requirement to interact with resource nodes Just pushed all of this stuff live
10 Months Ago
Update Towns.Common and Towns.Data again Update Towns.Data for SkillDef Initial UI for skills
10 Months Ago
Fix chat immediately closing sometimes Hide chat UI in menus Update Towns.Common and Towns.Data Update code to use a shared ResourceNode entity instead of a different class per type
10 Months Ago
Loading screen when connecting and joining to a server
10 Months Ago
Server connect screen clean up
10 Months Ago
Fix game metadata loading racing the HUD creation (no more empty crafting window)
10 Months Ago
Compile fixes
1 Year Ago
Fix compile errors
1 Year Ago
Fix not being able to connect to the server anymore (due to increased strictness serverside)
1 Year Ago
Add campfire entity Double click placeable items to start placing them, press E to confirm or Tab to cancel Add the wood wall entities in
1 Year Ago
Namespace UI code under Towns.UI Fix possible exception in DestroyEntityDeferred Custom dev camera Dev cam (F2) now supports moving world entities around
1 Year Ago
Update common Add support for chat channels
1 Year Ago
Add dummy handlers for interaction start/stop to get rid of the error popup
1 Year Ago
Remote players now animate when moving around
1 Year Ago
Double click to craft Fix NRE in chat if you open it and dont type anything Show your items in the inventory window too
1 Year Ago
Swap all entity colliders to cylinders instead of capsules, tigtened up a bit too Fix window X not closing the window Crafting window (display only - doesn't actually craft yet) Update common and data
1 Year Ago
Handle inventory full notifications and a little cleanup
1 Year Ago
Window defaults to closed, tweak map lighting a bit since things look quite dark
1 Year Ago
Fix compile error
1 Year Ago
✕ is a better X
1 Year Ago
Add a window component WIP inventory display WIP action bar (currently has a button to toggle the inventory)
1 Year Ago
Add support for tooltips
1 Year Ago
Avatars now shown in chat Animation tweaks Yoink the camera input and nameplates from sbox-mmo
1 Year Ago
Add inventory notifications UI to show items that are obtained
1 Year Ago
Hook up clientside inventory handling Add Towns.Data
1 Year Ago
Support interacting with entities such as the resource nodes Simple UI that shows interactions you can make when looking at interactable things Spawn player in walk mode and make it more reliable
1 Year Ago
Update Towns.Common for new serializers
1 Year Ago
Fix new compile error
1 Year Ago
More appropriate chat panel
1 Year Ago
Set up collisions on resource nodes
1 Year Ago
Get chat working
1 Year Ago
Lerp remote player movements
1 Year Ago
Updates to get things working Hook up the player entity kind of so you can see other players now Hook up a dummy spawn point entity to stop that missing prefab error
1 Year Ago
Use Sandbox.WebSocket instead of the raw .NET one
1 Year Ago
Updates
1 Year Ago
Mostly working floating world origin
1 Year Ago
Fix seams between chunks Add distance fog Fix lighting weirdness Get player movement working DebugInfo panel
1 Year Ago
Initial commit