reposbox-unicycle-frenzycancel

819 Commits over 1,096 Days - 0.03cph!

3 Years Ago
Overhead nametags Nametag looks at center of view Show session rank in nametag
3 Years Ago
Chat font 300 weight Total time played metric in stats menu
3 Years Ago
Show top 3 players in game end screen Podium placeholder texture
3 Years Ago
Removed map VPKs use backend ones instead
3 Years Ago
Updated Beach (lighting + sound + Backend) Tweaked pop rock layout added Beach to map list
3 Years Ago
Add timer to end game screen Switch some fonts to LuckiestGuy Remove next map from bottom left Replace some fonts with font family var
3 Years Ago
Local pawns get their own client-side pedals
3 Years Ago
Don't trigger checkpoints unless grounded and not fallen
3 Years Ago
Added Flow to map cycle
3 Years Ago
uf_flow reenable fall trigger
3 Years Ago
uf_flow medal times
3 Years Ago
more uf_flow changes Merge branch 'main' of sbox-unicycle-frenzy
3 Years Ago
uf_achievement_medals entity to mark gold, silver, bronze thresholds
3 Years Ago
Updated finished particle
3 Years Ago
Play finish particles with sound effect when completing course
3 Years Ago
Added finish screenspace particle
3 Years Ago
Show Incomplete instead of 00:00 in map details menu Map vote ui displayed at the end of a session Rename GameTime to TimeLeft uf_endgame_duration convar Move map cycle stuff to UnicycleFrenzy.MapCycle Map voting system, server will change map to highest voted
3 Years Ago
uf_flow updates
3 Years Ago
Addition changed to hop stop and pop rock
3 Years Ago
Updated Hop Stop and Pop Rock layout
3 Years Ago
Increment times played upon leaving start zone rather than joining map Rename Times Played to Attempts
3 Years Ago
Update menu to default to Stats -> Map tab
3 Years Ago
Bit of cleanup
3 Years Ago
Update sbox-unicycle-frenzy.fgd Track times you've played a map Track falls outside of OnKilled so we don't increment falls when restarting/respawning manually Track times you've respawned
3 Years Ago
uf_flow map
3 Years Ago
Added Stone leader board model Updated leaderboard to allow easier selection of different styles
3 Years Ago
Implement map stats falls, remember player's best time, set thumbnail to map's thumb
3 Years Ago
Added additional control point models Set up ent to allow selection of model type
3 Years Ago
shortened the time window players have to jump after not being grounded
3 Years Ago
Map stats and achievements ui mockup Navigate to session leaderboard by default
3 Years Ago
Minor style adjustments for controls tab Stats page mockup, leaderboard tab
3 Years Ago
Removed unintentional face on Hop Stop Improved ending section to be easier on Pop Rock
3 Years Ago
Rearranged map cycle and added Industry to list
3 Years Ago
Move with ground's angular velocity
3 Years Ago
Add in BaseVelocity when moving
3 Years Ago
uf_beach map
3 Years Ago
Fixed missing uf_trigger_fall near start
3 Years Ago
Updated map to fit checkpoint platform size
3 Years Ago
added leaderboard to wooden gaps
3 Years Ago
Player joined & left chat messages
3 Years Ago
Add a platform to checkpoints, placeholder platform model Remove old checkpoint flag model Make ShowDevHud static
3 Years Ago
Slight adjustment to avoid unwanted skips
3 Years Ago
Changed the start to reduce on major skip and adjusted finish
3 Years Ago
Adjusted Wooden Gaps based on feedback
3 Years Ago
Added new map to rotation
3 Years Ago
Added work in progress map (Wooden Gaps)
3 Years Ago
Make juice work with panels too
3 Years Ago
Nearby player alpha also works on clothing
3 Years Ago
Basic juice lib with scale tweening Juice flag when setting new checkpoint
3 Years Ago
Use primary color for timer messages Don't complete course if timer state is not live