reposbox-voxeltestcancel

26 Commits over 304 Days - 0.00cph!

2 Years Ago
Fixed UI / brush colour
2 Years Ago
API cleanup SDF read / write methods Colour blending fix
2 Years Ago
Brush size / scale client-side fixes Let players wear clothes Tweaked how brushes are applied
2 Years Ago
Hold alt to snap to a plane
2 Years Ago
Hold shift and scroll to change colour
2 Years Ago
Fixed UI images
2 Years Ago
Testing out applying rotations to brushes Only send chunk data if chunk has both interior and exterior Update chunk render meshes on worker threads
2 Years Ago
HUD tweaks Fixed #1 Reduced resolution of HUD textures
2 Years Ago
Basic HUD with colour selection
2 Years Ago
Minimum distance between edits
2 Years Ago
Change brush size by scrolling Material tweaks Colours!
2 Years Ago
Added cursor Fixed chunk location
2 Years Ago
Toggle noclip on double jump press Fixed possible NRE on hotload
2 Years Ago
Fixed collision
2 Years Ago
Updated shader Fixed compilation errors, collisions not working again yet
3 Years Ago
Delete compiled Update .addon Ignore compiled files
3 Years Ago
Update .addon
3 Years Ago
Experimenting with the shader
3 Years Ago
Basic triplanar texturing, although normals are fudged
3 Years Ago
Generate physics mesh at half the resolution
3 Years Ago
3 Years Ago
Collision, support for generating meshes at different LoDs
3 Years Ago
Basic networking for voxel data
3 Years Ago
Create LICENSE
3 Years Ago
Create LICENSE
3 Years Ago
Initial commit Some cleanup, limit edits to 60 per second Using a custom vertex data format Shader boilerplate / material VoxelMeshWriter rewrite for better performance Delete voxel chunks on destroy Removed partial support for subdividing existing chunks Fixed reversed matrix multiplication Store chunks in a dictionary to support larger volumes more easily Don't create chunks when subtracting Can now generate smooth normals Left click to add, right click to subtract Updated .addon