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9,370 Commits over 791 Days - 0.49cph!

1 Year Ago
Adjusted how prop_physics explosions work Added OnBreak output Added Break input Implemented simple gib limit for props (gibs_max cvar)
1 Year Ago
Remove string token span Report if download information missing Join lobby if staging
1 Year Ago
Set lobby map correctly Show active lobbies on game page, home page
1 Year Ago
Fixed Catwalk Tileset
1 Year Ago
Fix border test Strip comments NRE protection Fix GameScreen NRE EntityButton NRE fix Package updates
1 Year Ago
Fire alarm - reduced polycount and changed axis for easier snapping Merge branch 'master' of sbox
1 Year Ago
Preparing more punch stuff in the animgraph
1 Year Ago
WIP right melee_punch attack animation
1 Year Ago
Can't change settings if not host Hide map select if !ShowMapSelect Save/Load lobby config
1 Year Ago
Fixed blur sample wrapping Panel binding supports dictionary Lobby game settings Border: none overrides properly
1 Year Ago
metal fence and gate - adjusted phys shapes and crossbeam length Parking barrier - phys shape size adjustment Merge branch 'master' of sbox
1 Year Ago
Detect, break and report template recursion instead of infinite looping
1 Year Ago
Set dirty automatically when setting styles
1 Year Ago
Path fix
1 Year Ago
Write a .version Game loads version
1 Year Ago
NetRead/Write uint Sentry release url fix 😟
1 Year Ago
Fix EntityList NRE Fix NRE in Home.TickStagingLobbies
1 Year Ago
Pass in the token
1 Year Ago
Sentry releases attempt 2
1 Year Ago
Fix tools/build.bat broken
1 Year Ago
move notify down
1 Year Ago
sboxbuild cleanup
1 Year Ago
Sentry release action only works on linux 🙄
1 Year Ago
yaml is the worst
1 Year Ago
Sentry release support Fix NRE when creating party
1 Year Ago
Asset Browser: Copy multiple asset names with quotes, useful for coders
1 Year Ago
Potential access violation fix in CResourceSystem::GetFileName
1 Year Ago
Potential access violation fix in CModel::IsValidSequence
1 Year Ago
Don't try to access game props from surface props index, these are no longer compatible, fixes rare physics crashes
1 Year Ago
parking barrier - removed reduction on phys vert count
1 Year Ago
Metal fences and gates - painted versions Merge branch 'master' of sbox
1 Year Ago
Asset Browser: Initial support for renaming single assets and bulk moving multiple assets Don't show asset rename dialog for single assets that don't have content Asset Browser: ctrl+c to copy asset name
1 Year Ago
Fixed Entity RemoveFromLists errors on bad disconnect Fixed trying to join your own game from the lobby
1 Year Ago
scss supports darken, lighten, invert, mix lobby bar tweaks
1 Year Ago
Remove lobby header buttons Queue lobby queries Only be in one staging lobby at a time Enforce minimum players
1 Year Ago
Update README.md
1 Year Ago
Update README.md
1 Year Ago
Strip old console
1 Year Ago
Add ignored files Delete .gitignore
1 Year Ago
Remove game submodule Delete game add game
1 Year Ago
Added Hammer.OrthoBoundsHelper attribute
1 Year Ago
Minor change to map path nodes on compile Removed hack for editor override for asset fgd gen
1 Year Ago
Fixed a crash when entity keyvalue values over 260 characters contain targetnames to fixup
1 Year Ago
Add number.Plural( x, xs )
1 Year Ago
Asset FGD generation supports structs and struct arrays Minor fixes for string.TryToType and Color
1 Year Ago
Merge compile fix
1 Year Ago
Shader compile optimizations Vis Updates Merge branch 'engine'
1 Year Ago
Lobby tweaks
1 Year Ago
Fix startup errors
1 Year Ago
ReadAllText returns null if file not found