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17,130 Commits over 1,308 Days - 0.55cph!

1 Year Ago
Hide project template list if there aren't any to use. Added a few comments.
1 Year Ago
Use InputButton.Chat for chatbox, enter defaults to +iv_chat, obsolete Sandbox.Hooks.Chat.OnOpenChat
1 Year Ago
Make the tests happy
1 Year Ago
Some documentation Added 'message' argument to Assert.True/False Minor cleanups
1 Year Ago
Add whitelists for System.Reflection.ParameterInfo
1 Year Ago
Fix cubemap mips causing resource compiler to crash "Fix Bad texture dimension" for cubemaps
1 Year Ago
Whitelist some reflection stuff Default outfit Add MemberDescription.GetCustomAttribute Obsolete TypeLibrary.GetProperties, add GetPropertyDescriptions Fixed menu whitelist errors
1 Year Ago
ModelEntity.SetMaterialOverride works from serverside
1 Year Ago
Automatically network BasePathEntity's nodes
1 Year Ago
Killed old C++ filter code, added Game.ShouldConnect - Gutted out network filter code in favor of controlling incoming connections in C#. - Commands removed: `banid, banip, removeip, writeid, writeip, listip, removeip, sv_filterban, sv_banid_enabled, sv_banid_dev_enabled, sv_logbans` - probably a few more too. - Added `bool Game.ShouldConnect( long playerId )` - returning false here will reject the incoming connection before the client entity is created.
1 Year Ago
Fixed minidumps not wrapping threads propertly Remove a bunch of old mdmp code
1 Year Ago
Bit of documentation, renamed INetworkServer.Connect to ShouldConnect
1 Year Ago
Strip all the vmpi stuff out of vrad2 Complain better when CBakeResourceHelper fails to compile something Fix editor window coming to front when a widget was created with no parent (!!)
1 Year Ago
Remove unused NetworkClient.Connect
1 Year Ago
func_monitor material shouldn't be using base.vfx shader
1 Year Ago
Refactor and cleanup all core shaders, remove all warnings from core shaders Update shader objects, remove example shader objects
1 Year Ago
Renamed OnConnect to ShouldConnect
1 Year Ago
Gutted out network filter system in favor of controlling incoming connections in C#. Commands removed: `banid, banip, removeip, writeid, writeip, listip, removeip, sv_filterban, sv_banid_enabled, sv_banid_dev_enabled, sv_logbans`. Added `bool Game.OnConnect( long playerId );`, returning false here will reject the incoming connection before the client entity is created.
1 Year Ago
Allow CompileTargets to be optional, no reason to include this in every shader all the time
1 Year Ago
Add TypeDescription.Methods, TypeDescription.Properties
1 Year Ago
Reset analog inputs to default when UsingController is 0 in the usercmd - fixes Facepunch/sbox-issues#2238
1 Year Ago
AddonCreator: normalize paths, don't allow creation in a folder full of other folders either you're very likely fucking up then
1 Year Ago
Open in code editor button for tools addons - resolves Facepunch/sbox-issues#2226
1 Year Ago
Make the "from asset.party" addon downloader auto-select the path a bit better - fixes Facepunch/sbox-issues#2233
1 Year Ago
Fix entity tags not adding
1 Year Ago
Fix collision tags not updating on the client
1 Year Ago
Catch HttpRequestException when loading an image Retain SCENEOBJECTFLAG_HIDEINFIRSTPERSON flag Fix MaterialOverride not working consistently + strip a bunch of unused code Don't reapply material overrides unless they changed
1 Year Ago
UI sounds support position, pan relative to screen position
1 Year Ago
TypeLibrary.DynamicAssemblyHash doesn't need to be exposed Fix Volume/Pitch not working on UI sounds Add TypeDescription.Interfaces (Fixes sbox-issues/issues/2237)
1 Year Ago
Add Voice.Level for local voice level (otherwise we'd have to loopback and wait for our own voice to play) Animate VoiceSpeaker UI using Voice.Level https://files.facepunch.com/layla/1b2711b1/sbox_0059.mp4
1 Year Ago
Ability to control Morphs from C# Added MorphCollection pattern Impl SceneObjectMorphCollection
1 Year Ago
Impl SceneObjectMorphCollection
1 Year Ago
Add TypeDescription.CreateGeneric
1 Year Ago
Fix warnings on water Fix typo Shader objects for water
1 Year Ago
Add TypeDescription.IsClass Add TypeDescription.IsGenericType, TypeDescription.GenericArguments Document MemberDescription
1 Year Ago
Fill out MethodDescription Add TypeDescription.Create<T>( args ) Obsolete TypeLibrary.GetType*
1 Year Ago
Whitelist some reflection members
1 Year Ago
Lock down Type, MemberInfo, PropertyInfo, MethodInfo more
1 Year Ago
Pdb is embedded in the dll, so we don't need to drag around another file
1 Year Ago
Removing no longer needed
1 Year Ago
Don't compile pdb's Load Embedded Pdb
1 Year Ago
Added MorphCollection pattern
1 Year Ago
Fixed sbox-issues/issues/2230
1 Year Ago
Refactor Decal libraries - Added `Sandbox.Decal` - Obsoleted `Sandbox.DecalSystem`
1 Year Ago
Ability to control Morphs from C#
1 Year Ago
Upload localization files when publishing addon SuspendUpdates now hides the widget temporarily - since qt's enableUpdates doesn't do jack shit Layout.Clear() hides widgets before deleting (since the delete is deferred)
1 Year Ago
Remove useless features from shader api
1 Year Ago
Another baseplayer cleaning pass
1 Year Ago
Faceposer: Disable loading and saving of tool settings for now because most people probably have old settings
1 Year Ago
Add back face poser with some minor UI cleanup so we can start to fix it up