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2,495 Commits over 303 Days - 0.34cph!

10 Days Ago
Read only Entity.All
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10 Days Ago
Make SceneObject.All a read only list
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10 Days Ago
Done properly and remove old attempt at wrapping IParticleCollection
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10 Days Ago
Panel derives from PropertyClass Fixed NRE in Property.SetValue Merge branch 'master' of sbox
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10 Days Ago
Add phys2_world_bounds convar (off by default) to stop objects being kept inside network bounds so we can see what issues come from that
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10 Days Ago
Add [Property] to some of the panel properties Added LibraryMethodAttribute Fix exception in Color.TryParse
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11 Days Ago
Trace.Ignore can optionally ignore hierarchy or not
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11 Days Ago
Getting somewhere
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Sam
11 Days Ago
Remove borders from box panel drawing routine
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11 Days Ago
ColorHsv Fixes Add ColorHsv.WithHue etc Property.SetValue tries to use implicit converter (although I don't think this does shit) Add Panel.ScreenPositionToPanelPosition( pos ), Panel.ScreenPositionToPanelDelta( pos ) Data Binding use PropertyAttribute.SetValue Merge branch 'master' of sbox
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11 Days Ago
Fixed asserts with Path Tool's Rope particle effect Makes node colors affect the rope
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11 Days Ago
Far simpler approach to fetching and interfacing with particle system scene objects
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11 Days Ago
Some extra particle methods
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11 Days Ago
Added AnimEntity.UseAnimGraph/HasAnimGraph/Sequence getter
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12 Days Ago
Fixed render entities breaking if you delete any render entity within a tick event callback
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13 Days Ago
Add ModelEntity.EnableTraceAndQueries
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14 Days Ago
Add PhysicsBody.RemoveContacts. Add PreAngularVelocity to CollisionEventData
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15 Days Ago
FIxed Hammer crashing when Path Tool tries to place non existent entities
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15 Days Ago
Added SetColor input to all modelentities
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16 Days Ago
Fix transition stalling when changing style every frame Add ColorHsv Merge branch 'master' of sbox Lets do this one right from the start
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16 Days Ago
Remove non functioning "disableshadows" from Hammer.Model
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16 Days Ago
Added Output.FireWithParam Basic Hammer input parameter support in C#
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16 Days Ago
Limit BackdropFilterBlur to sensible limits LibraryAttribute.Properties is a list Add PropertyAttribute PropertyType Add RangeAttribute Add PropertyAttribute.Attributes (access to other attributes)
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16 Days Ago
Warn if multiple master volumetric fog controllers
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16 Days Ago
Fix some color and gradient parsing issues in CSS
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16 Days Ago
Hotload: Fixed duplicate key error spam in console Hotload: Cleanup
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16 Days Ago
Hotload: Failing enum array test Hotload: Fixed upgrading enum arrays Hotload: Failing static readonly field test Hotload: refactor to support upgrading into existing instances Merge branch 'master' of github.com:Facepunch/sbox
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17 Days Ago
Added fade distances and shadow fade distances to lights (#17)
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17 Days Ago
PropertyAttribute - SetValue, GetValue, MemberName Merge branch 'master' of sbox
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17 Days Ago
Adjust mapIO max visible distance for text
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17 Days Ago
Adjusted doorhelper visualization for local dir moving doors Also adds "not moving" type to hide the visualization for non moving buttons
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Sam
17 Days Ago
Move mixed shadow calculation to clientside, fix shadow drawing on cheap lights, add fade in to shadows
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17 Days Ago
UpdateBinds in InternalTick Expose LibraryAttribute.Properties In templated, if bind to "this", we bind to the current template root panel (need to support element id's) DataSource on panels tries to update using class properties before passing as a string to SetProperty Properties => PropertiesInternal Merge branch 'master' of sbox
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17 Days Ago
Autodoc for Easing.Function delegate minor change to doorhelper.cpp
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17 Days Ago
Remove RecipientsFilter from m_EmbedLocal to see if it resolves (CFlattenedSerializer:Decode Error #416)
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17 Days Ago
Tweak accuracy of vector/rotation .ToString() - since they're sent via console commands they need to retain some sensible values
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18 Days Ago
Added fade distances and shadow fade distances to lights
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18 Days Ago
Add MenuTools.SkipAllTransitions()
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18 Days Ago
Rename Panel.Value to Panel.StringValue (need to reconsider its existence) Merge branch 'master' of sbox
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18 Days Ago
Better rotation axis visualization for rotating doors
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18 Days Ago
Remove necessity for @EntityGroup for custom categories
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18 Days Ago
Try to convert types when data binding Track pressed panel, send mouse move events only to it, allow hover away but don't let hover over other controls Code cleanup If skipTransitions then kill all transitions - not just those in the styles Render shadows right before the panel, not before all of siblings, what was I thinking Fixed transitions using the wrong parent size (affected % lengths) SkipTransitions() also skips all children transitions Merge branch 'master' of sbox
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18 Days Ago
Disallow spaces in hammer input names
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18 Days Ago
Add DebugOverlay.Text overload with offset argument Minor change to DefaultValue generator
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18 Days Ago
Added Hammer.Particle attribute
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18 Days Ago
Add PhysicsBody.DragEnabled
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18 Days Ago
Bring back outline to debugoverlay text Update MapIO visualization colors
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18 Days Ago
Remove Panel.DataBind, binds are two-way, cleaning up property binding Refactor PropertyBind to DataSource BaseDataSource constructor, forcing propertyName to be filled
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18 Days Ago
Add PhysicsWorld.WorldBody, this is the static body used for the level which can be used for fixed joints
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18 Days Ago
Add joint builder funcs for generic joint
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