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3,259 Commits over 395 Days - 0.34cph!

6 Days Ago
Detect, break and report template recursion instead of infinite looping
6 Days Ago
Set dirty automatically when setting styles
6 Days Ago
Path fix
6 Days Ago
Write a .version Game loads version
6 Days Ago
NetRead/Write uint Sentry release url fix 😟
6 Days Ago
Fix EntityList NRE Fix NRE in Home.TickStagingLobbies
6 Days Ago
Pass in the token
6 Days Ago
Sentry releases attempt 2
6 Days Ago
Fix tools/build.bat broken
6 Days Ago
move notify down
6 Days Ago
sboxbuild cleanup
7 Days Ago
Sentry release action only works on linux 🙄
7 Days Ago
yaml is the worst
7 Days Ago
Sentry release support Fix NRE when creating party
7 Days Ago
Asset Browser: Copy multiple asset names with quotes, useful for coders
7 Days Ago
Potential access violation fix in CResourceSystem::GetFileName
7 Days Ago
Potential access violation fix in CModel::IsValidSequence
7 Days Ago
Don't try to access game props from surface props index, these are no longer compatible, fixes rare physics crashes
7 Days Ago
parking barrier - removed reduction on phys vert count
7 Days Ago
Metal fences and gates - painted versions Merge branch 'master' of sbox
7 Days Ago
Asset Browser: Initial support for renaming single assets and bulk moving multiple assets Don't show asset rename dialog for single assets that don't have content Asset Browser: ctrl+c to copy asset name
7 Days Ago
Fixed Entity RemoveFromLists errors on bad disconnect Fixed trying to join your own game from the lobby
7 Days Ago
scss supports darken, lighten, invert, mix lobby bar tweaks
7 Days Ago
Remove lobby header buttons Queue lobby queries Only be in one staging lobby at a time Enforce minimum players
7 Days Ago
Update README.md
7 Days Ago
Update README.md
7 Days Ago
Strip old console
7 Days Ago
Add ignored files Delete .gitignore
7 Days Ago
Remove game submodule Delete game add game
8 Days Ago
Added Hammer.OrthoBoundsHelper attribute
8 Days Ago
Minor change to map path nodes on compile Removed hack for editor override for asset fgd gen
8 Days Ago
Fixed a crash when entity keyvalue values over 260 characters contain targetnames to fixup
9 Days Ago
Add number.Plural( x, xs )
9 Days Ago
Asset FGD generation supports structs and struct arrays Minor fixes for string.TryToType and Color
9 Days Ago
Merge compile fix
9 Days Ago
Shader compile optimizations Vis Updates Merge branch 'engine'
9 Days Ago
Lobby tweaks
9 Days Ago
Fix startup errors
9 Days Ago
ReadAllText returns null if file not found
9 Days Ago
Cookie loading debug
9 Days Ago
Tweak cookie loading
9 Days Ago
Template panel events can take "event" or "value" arguments Template events can fire events `onclick.event="onpressed"` Lobby supports chat messages Fixed steam lobby chat messages having bullshit on the end Add GameType to GameConfig Server can use the client created lobby
10 Days Ago
Possible fix in CTraceSolver::ComputeSeparation for ray tests reporting as start in solid when they're not
12 Days Ago
Add documentation to the remaining trace functions & traceresult fields
12 Days Ago
Implement TraceResult.HitboxIndex for Sweep traces Also default TraceResult.HitboxIndex to -1 when the trace did not hit a hitbox, because hitbox 0 is a valid hitbox. Also is now consistent with TraceResult.Bone Adding PhysicsBody.SetSurface
12 Days Ago
[Hammer.Sphere] can now accept a float instead of a string key for static range
13 Days Ago
Added C# documentation to PhysicsBody and related classes that explains how they all relate to each other ModelDoc: drag'n'drop also works for vmdl(_c) files Fixed a minor bug with line tool helper Added Hammer.Line, Hammer.BoxSize, Hammer.BoundsHelper attributes Also adds IsLean option to Hammer.Sphere
13 Days Ago
Log LoopEvents
13 Days Ago
Lobby cleanup
13 Days Ago
MenuTools.JoinLobby