reposboxcancel

22,418 Commits over 1,614 Days - 0.58cph!

1 Year Ago
Minor fixes
1 Year Ago
cl_list_project is ordered, shows active & type
1 Year Ago
Separator light variant Segmented control widget https://files.facepunch.com/alexguthrie/1b0511b1/sbox-dev_SglhcDRI9f.mp4 StartScreen sorting StartScreen search filter ToRelativeTimeString adjustments: "just now" for <30 minutes, "recently" for <6 hours
1 Year Ago
Disable texture streaming when rendering asset thumbnail or video
1 Year Ago
vfx_vulkan: do not use -fvk-invert-y on geometry shaders, only needed on vertex
1 Year Ago
Fixed FastPathTest.ResolveGeneric test
1 Year Ago
Failing test reproducing #1027 Simpler repro of #1027 Fixed #1027 in cases involving array types
1 Year Ago
Simpler repro of #1027 Fixed #1027 in cases involving array types
1 Year Ago
Failing test reproducing #1027
1 Year Ago
Make vr_per_view_lighting_constants_legacy.fxc avaliable on retail
1 Year Ago
Rip out http allow list, rules for allowed urls are http/https to fully qualified domains or loopback on ports 80/443/8080/8443 Allow list was intended to let players clearly see what a game was doing, but there's better ways to do it
1 Year Ago
vulkan: don't do the flush trick for generate mips, not needed and force flushing the gpu from non main-thread cocks up
1 Year Ago
Fix shadows and area lights on vulkan removing unused parameters that were fucking cbuffer alignment
1 Year Ago
Remove more unused shit from shaders, separate lighting constants between legacy and non legacy in shader code, initialize light code in DoLightShape
1 Year Ago
Creating mipped textures from managed flushes render context before generating mips, fixes corrupted menu textures with some amd drivers
1 Year Ago
Moved Rust content to asset party https://asset.party/rust/rustassets
1 Year Ago
Make loading progress messages more explanatory Sort jump list by last opened, cleanup Show progress windows in center of screen New project sets newly created project as active
1 Year Ago
Use existing progress class Make ProgressWindow a dialog without close button
1 Year Ago
Wait for project compile to finish before showing game menu Basic indicator while game project is loading
1 Year Ago
Fix thumbnails not uploading
1 Year Ago
Fix errors on light.static.hlsl
1 Year Ago
Fix mixed shadows blinking black on activation, make them fade properly
1 Year Ago
Remove unused p2p stuff p2p network connection fixes
1 Year Ago
take tickrate stuff out of serverconfig
1 Year Ago
Batch publish (#1138) * Batch Publish available on right clicking content projects when they have an org set * Can multi-select addons in asset browser to change publish status of multiple assets * CRC calculations happen in thread (less editor hitching when publishing) * Add Label.OpenExternalLinks (default to true) * Add BaseItemWidget.ItemsSelected event * Add AssetList.OnAssetsHighlight event * Add Checkbox.TriState
1 Year Ago
Delete old AddonManifest, AddonUpload
1 Year Ago
Add Checkbox.TriState Asset multi-select toggle publish status
1 Year Ago
Add Label.OpenExternalLinks (default to true) BatchPublish header Add BaseItemWidget.ItemsSelected event Add AssetList.OnAssetsHighlight event Formalize asset publishing into Asset.Publishing, show party icon if published Get rid of the description etc page on asset upload
1 Year Ago
Add rgb -> hsv and hsv -> rgb nodes
1 Year Ago
Include functions in vertex shader too
1 Year Ago
ShaderGraph: Allow compiler to insert functions into generated code Use result function for blend node Delete blendmodes.hlsl (yuck)
1 Year Ago
Add Ceil node
1 Year Ago
ShaderGraph, default input to zero for unary nodes when input is missing so errors don't get triggered
1 Year Ago
ShaderGraph: Add round node
1 Year Ago
ShaderGraph: Rewrite Remap node so it's actually readable
1 Year Ago
Save .shader instead of .shader_c in material
1 Year Ago
Start moving AddonUpload to engine Cleaning Run Crc64.FromStreamAsync in a thread
1 Year Ago
ShaderGraph: Add Arctan2, Arcsin and Arccos
1 Year Ago
FindInSphere and FindInBox also finds static entities
1 Year Ago
Only read/write addons.json in tools mode, cl_list_projects debug command Startup flow Cleanup
1 Year Ago
Fix crash when calling Graphics.RenderToTexture from UI tick by never doing AsyncBeginRenderingViews, no real benefit
1 Year Ago
When deleting widgets via layout.Clear, set their parents to null so they aren't in the child list Batch publisher for content projects, working concept
1 Year Ago
Move editor menus around PopupWindows are dialogs "Compile Optimized Shaders" displays confirmation dialog StartScreen cleanup Window.IsDialog doesn't display "Help" button that nobody uses
1 Year Ago
Shader fixes, recompile some addon shaders with Vulkan too
1 Year Ago
Update addon shaders
1 Year Ago
Messaging API tests
1 Year Ago
Remove unused shader
1 Year Ago
Better Viewmodel Shadows (#1119)
1 Year Ago
Fix stuff from lightbinner cleanup that wasn't carried over and adjust viewmodel shadow offset update shaders
1 Year Ago
Give StartScreen obvious sections https://files.facepunch.com/alexguthrie/1b0111b1/sbox-dev_vviZ78o95D.png