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22,417 Commits over 1,614 Days - 0.58cph!

2 Years Ago
Strip a bunch of useless stuff from depth_only for now, introduce clip planes to depth_only
2 Years Ago
Fix optimized shaders not actually compiling as optimized
2 Years Ago
formatting
2 Years Ago
Add SceneModel.GetAttachment, identical API as ModelEntity
2 Years Ago
Add SceneModel.SetAnimParameter for rotations (was there a reason this was missing?)
2 Years Ago
Fixed cinderblock blend not have 2 layers Recompiled assets
2 Years Ago
Add resource reference and file dependency for subgraphs so animgraphs reload when they change
2 Years Ago
Check type inits before loading an assembly Facepunch/sbox-issues#2313
2 Years Ago
Change var name
2 Years Ago
Cleaned up some game setting code. Added MoveSetting. Added options for moving a setting up or down in the list. Ensure that when the list is rebuilt the previously selected page stays selected.
2 Years Ago
Support LOD/Bodygroups in RenderSceneObject
2 Years Ago
Add Render.Draw.RenderSceneObject (lets worry about how much this api sucks another time) Added Render Events for BeforePostProcess and AfterPostProcess
2 Years Ago
Added functionality for setting a description per Game Setting that will show during lobby creation Ensure description is updated properly from TextEdit
2 Years Ago
Fixed NRE in GameLobbySettings that occurs when a Choice setting has an empty value (Gunfight)
2 Years Ago
Lets initialize the pointers in CMeshDrawPrimitive_t so I don't waste 40 mins chasing my own tail again
2 Years Ago
Strip a tiny bit of shit Only hide non floating dock widgets in Hammer when toggling fullscreen layout ( resolves Facepunch/sbox-issues#2301 )
2 Years Ago
Update server side animation for entities that don't use animgraph too, this fixes barrier on construct car park
2 Years Ago
Disable spinning the UI on demand recompiles for now because it's causing re-entrant calls to ForceSynchronizationAndBlockUntilManifestLoaded() Fix a resourcesystem error by avoiding an unnecessary resource fetch in LightDescFromEntity within CLightHelper::Render, CLightHelper manages its own lightcookie handles
2 Years Ago
Get target resource type from asset Gameresource load doesn't need to be templated, still needs cleanup Make CustomResource for internal managed resources that use custom decoding And shader uses CustomResource instead of GameResource
2 Years Ago
Fixed hit testing on models having first bodygroup forced to 1 Fixes not being able to click on citizen's head in Hammer, and any other model that had first bodygroup empty as second option.
2 Years Ago
Don't do Shader assets on C++, it's awful Remove TryManagedCompile Cleanup GameResource and Resource, let GameResource handle it's loading rather than Asset, let managed core Resourced be created
2 Years Ago
Fix edge case where block tools crashes when viewing acoustic geometry in hammer Fix lightmapres & others blocking vis & viewing steam audio scenes
2 Years Ago
Precache animgraph, there's probably a better place to do this but it fixes clients not being able to load animgraph set by server
2 Years Ago
Hammer: Fix Qt already has layout console spew with CQStylizedGroupBoxControllable Hammer: Make sure the toolbar extensions have a background color so they're usable
2 Years Ago
Proper fallback handling for no audio devices, fixes game startup crash w/o audio device, but also removal and new audio devices mid game - Resolves #378
2 Years Ago
Switch post process to work in new system
2 Years Ago
Posh dress LODs + Skinning fixes
2 Years Ago
Fixed odd collision on small oak tree
2 Years Ago
Switch to managed render hooks Change some Assert.NotNull to Assert.IsValid
2 Years Ago
Compiled materials
2 Years Ago
Alphabetically sort output textures when compiling material
2 Years Ago
Put HUD and GameUI rendering in hooks
2 Years Ago
Main menu Leaderboard visual tweaks
2 Years Ago
Rebuild all content
2 Years Ago
Don't use error.vfx if we are not on tools mode (Issue 415)
2 Years Ago
Use latest version of bc7e.ispc with determinism fixes and improvements to solid color block encoding (richgel999/bc7enc_rdo)
2 Years Ago
Summer Shorts skinning and clipping fixes
2 Years Ago
Fix list view in inspector not creating classes
2 Years Ago
Fixed TextManager not evicting old textures regularly enough Fix soundscape sounds not stopping and volume not cross fading properly
2 Years Ago
Skirt Delete Deleting Skirt asset, will make another one to fill it's place in the future.
2 Years Ago
Polo Shirt Skinning and LODs Adding LODs and Small adjustments to Skinning of Polo Shirt
2 Years Ago
Fixed submitting to typed leaderboards from the server Main menu leaderboards support new types / multiple fields
2 Years Ago
Initial experiments
2 Years Ago
Fix LocalPosition and LocalRotation setting physics body to wrong position
2 Years Ago
Adding clear back, since people were using it
2 Years Ago
Started on leaderboard definition code gen Typed leaderboard score encoding Typed score decoding Moved setting for which leaderboards are visible in the menu
2 Years Ago
Decal.Clear uses RPC instead of native networking
2 Years Ago
Handle multiple line input in in-game console
2 Years Ago
Fix addon exceptions not logging correctly
2 Years Ago
Fix oopsie where most Hammer inputs don't work