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22,418 Commits over 1,614 Days - 0.58cph!

3 Years Ago
Prefixed downsample ratios, maybe we should make these dynamic from bottom up?
3 Years Ago
Either we fixed all crashes or our crash reporting stopped working.. fact check that
3 Years Ago
Default Hammer map view port to single 3d pane since thats what 90% of people use all the time
3 Years Ago
Don't bother showing the new asset browser at all in Hammer, have it opt in from View -> Toolbars so we can get some proper feedback on it Asset browser dock widgets collapse properly on ToggleAssetBrowserDockWidget command Add ToggleAssetBrowserDockWidget command to Hammer that does exactly that, default key bind Alt + A Cleanup HammerAssetBrowser class location, move OnAssetHighlight / OnAssetSelected that inspect / open in editor to MainAssetBrowser Setup default locations for Hammer dock widgets a bit better, open selection sets by default but tab them next to the Outliner since you're going to be using one or the other and not both. Give asset browser dock widget a sane default size
3 Years Ago
Reimplement the Hammer pane embedded asset browser as a dock widget, tabify it at the bottom alongside our new C# one, always show the legacy first (for now). And in general tidy up / simplify the implementation of this Add these asset browser dock widgets to the View->Toolbars menu Need to setObjectName on these so they saveState properly Remove QHeaderView from asset browser grid layout, not useful takes up a shit load of space Legacy asset browser icon sizes match our new asset browser icon sizes, makes the medium icons actually usable in embedded browsers
3 Years Ago
Calculate & Pass LODs for shadows but don't do anything with them yet
3 Years Ago
New Outfit Piece- Army Cargo Pants + Army Reskins Army Cargo Pants outfit piece, plus some army reskins of the tactical helmet and vest. As well as this, some fixes to skinning of the hawaiian shirt, thanks to the lovely Maxime. A full Army outfit, including tactical glove reskin and a new Army Coat to finish the full outfit.
3 Years Ago
Fixed ErrorList margins, given more space for item text
3 Years Ago
Add Game Category to project settings
3 Years Ago
For spot & ortho lights, calculate the closest points between the fustrums
3 Years Ago
Doesn't make sense to use radius for ortho
3 Years Ago
Account for distance when light sorting
3 Years Ago
Remove light count tracking
3 Years Ago
Delete complicated / hacky pane modes from Hammer map views ( Game, Asset Browser, Object Properties, Entity IO ) Create a dock widget below the Hammer viewport for the asset browser Create the new C# asset browser in Hammer, quite a few things work already with no effort :o
3 Years Ago
Update Templates ListView so the scrollbar isn't always showing
3 Years Ago
Add Control Modes to Project Settings - Add Input page to project settings, set up ControlModes meta - Use generated input tags in GameScreen/GameList - Update WarningBox to support one-line widgets https://files.facepunch.com/devultj/1b2511b1/sbox_igBwGDMiev.png
3 Years Ago
Add display name to ControlModeSettings.Keyboard
3 Years Ago
Use generated input tags in GameScreen/GameList
3 Years Ago
Add Input page to project settings, set up ControlModes meta Update WarningBox to support one-line widgets Could probably do this a better way
3 Years Ago
Allow created sound to be looped
3 Years Ago
Sound glue stubs First pass at creating sound resource Bind the create sound glue function Add bullshit function to create sound resource from managed to test it fix dodgy memcpy of sound data Move create sound to Sound instead of SoundFile for now https://files.facepunch.com/layla/1b2411b1/sbox-dev_EXUbMAAhf6.mp4
3 Years Ago
AssetPicker explicitly plays sound files and sound events, these are normally handled w/ the inspector previews of them.
3 Years Ago
3 Years Ago
Remove CAnimSkeletonConstPtr typedef from physics interface (why was this here)
3 Years Ago
Add IAssetSystem::OpenPicker( IAssetType* type, IAssetPickerListener* pListener ) which opens our AssetPicker from tools addon CQAttributeEditor_SoundPicker ( used in Hammer and probs other shit ) uses the managed AssetPicker, this is way easier to use, doesn't show duplicate entries and shows all sound events not just base ones. Old: https://files.facepunch.com/matt/1b2311b1/sbox_yEIejKDxCd.png New: https://files.facepunch.com/matt/1b2311b1/sbox_8xvDTdEb0c.png
3 Years Ago
Remove Get/Set HeightMap from physics world interface, nothing uses it
3 Years Ago
Remove CreateXConstraints from physics interface
3 Years Ago
Remove CVPhys2Spring, Remove CreateSpring and DestroySpring from physics interface
3 Years Ago
Add Audio/Mute for when you don't want sound at all https://files.facepunch.com/layla/1b2311b1/sbox-dev_rMbBnXxmZR.png
3 Years Ago
moving asset, updated skybox/textures
3 Years Ago
Animgraph: Revert parameter choice sorting to see if it fixes crash in steam build
3 Years Ago
Abandon frameless window ambitions, use a normal window but force dark mode on it
3 Years Ago
Addon creator will derive a path from the provided ident
3 Years Ago
Fix Widget.ConstrainToScreen()
3 Years Ago
Assetbrowser improvements
3 Years Ago
Widget debug overlay can be enabled with alt and pause/break Fixed historylist trimming too many items when navigating from a previous position
3 Years Ago
Keep asset type filter control in sync with history
3 Years Ago
BaseItemWidget - only call ItemActivated if double clicking with the LEFT mouse button Fix NRE Right clicking an item selects it without events
3 Years Ago
Move hacky line edit syntax highlighting to its own class https://files.facepunch.com/garry/ce4f0f77-d312-4275-8584-1cea5e56b24d.png Add Widget.ContentMargins
3 Years Ago
Only include enabled addons in VSCode
3 Years Ago
Try to fix VSCode support by wrapping launch arguments in quotes
3 Years Ago
PathPlatformEntity moves smoother when switching nodes
3 Years Ago
TagEdit becomes TagPicker Added ability to get the cursor & selection info on LineEdit Horrible syntax highlighting code, will fix
3 Years Ago
Tweaks
3 Years Ago
Show asset counts on folders in asset browser list Hide folders starting with . Add TextEdit.Html Folder context menu Can set Widget.Layout directly, added Layout.Row(), Layout.Grid() etc Add AssetType.All Hack so Widget.IsPressed doesn't get stuck Clean up GridLayout usage Can Draw Pixmap with alpha Asset type filter improvements https://files.facepunch.com/garry/93252055-2617-4be4-9786-35aa2043397e.mp4
3 Years Ago
Account for sunlight when resampling
3 Years Ago
Fix tool.minimal template Tool addons reference base tools addon
3 Years Ago
Added Friction property to Hinge and Slide constraints Warning fixes
3 Years Ago
Add Rider as a code editor (thanks @peter-r-g), I didn't test it but it's just the same as the VSCode one with different regkeys so it should be fine, & clean up some duplicate code around code editors too For default code editor pick VS > VS Code > anything that is installed
3 Years Ago
Fix touch events collision filter exclusion where it needed both entites to have touch events off Fixes Facepunch/sbox-issues#2046