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20,860 Commits over 1,522 Days - 0.57cph!

3 Years Ago
FPArms: fixed punching animgraph having been created in the wrong place
3 Years Ago
Animgraph: Add Field Of View to camera settings Animgraph: Default lock bone name to "camera" if it exists
3 Years Ago
park bin - greybox
3 Years Ago
cctv - gibs and lods Merge branch 'master' of sbox security light - adjusted texture res
3 Years Ago
FPArms: first set of punching animations + punching animgraph
3 Years Ago
cctv - added modelled lense to camera
3 Years Ago
OrganisationProperty
3 Years Ago
Fix sln changing on every generation Show web link on remote addons
3 Years Ago
DS upload path fixes
3 Years Ago
Fixed packed maps not loading properly Strip all this UGC stuff built into filesystem
3 Years Ago
updated building prefab, added new gutter set/material, pebble floor texture/mat
3 Years Ago
Dedicated server doesn't need these dlls
3 Years Ago
Fix dedicated server trying to create steam client lobby Fix dedicated server trying to get texture info Fix custom steam networking config not getting applied on DS Don't require [] to connect to a steamid Print download status in console for dedicated server Skip templates folder on server
3 Years Ago
Don't ship pdb's (!) Update sandbox.server.vdf
3 Years Ago
Server upload defs server exe Server upload bat Server compile fix
3 Years Ago
Deleted empty INotice.cs
3 Years Ago
Exposed hotload skip attrib and callback interfaces
3 Years Ago
Strip out -nop4 stuff Strip a bunch of p4 stuff from assetbrowser Strip p4 stuff from assetrename More p4 stripping Strip perforce shit from vgui
3 Years Ago
Pixmap enhancements Interopgen inline functions We can skip creating pen and brush objects to paint and do it inline CMaterialIcon caching Fix line width not setting Fix NoteGameLoopStage wrong end proof of concept performance tab
3 Years Ago
Citizen: HoldItem hand poses now define the position of hold bones
3 Years Ago
cctv - lod0
3 Years Ago
Security light - adjusted texture size of smashed glass Security light - glass texture tweak
3 Years Ago
Fix data structure of light info compute buffer to support multiple baked mixed shadows and cleanup
3 Years Ago
Refactor how mixed baked lights are calculated to later support multiple lights at once Removed unused lightbinner that was mostly just duplicated code
3 Years Ago
Add sharp Stationary lights, rename Baked and Per Pixel sunlights to Static and Moveable https://i.imgur.com/AVIUGLb.jpeg
3 Years Ago
Ticket machine - full colour ilum texture & on/off material groups
3 Years Ago
Security light - lods and gib
3 Years Ago
ATM - squared edge of frame Merge branch 'master' of sbox
3 Years Ago
Hammer: Add option to only render tilemeshes that are selected, for when performance is too bad with many tilemeshes in a map
3 Years Ago
ATM - colour emissive texture
3 Years Ago
ATM - self ilum tweaks Merge branch 'master' of sbox ATM - self ilum adjusted further
3 Years Ago
Hammer: Fix "New From Template" creating 2 world nodes and leaving one in a fucked state crashing loads of shit
3 Years Ago
FPArms: fix scaling
3 Years Ago
Do not display Add/Remove item in read only Hammer/ModelDoc property sheets Remove redundant "Remove attribute" buttons in Hammer/ModelDoc arrays
3 Years Ago
Security light - lods
3 Years Ago
Packaged addon download progress
3 Years Ago
Bare managed interop setup for Hammer FgdWriter: tell tools to reload fgds Hammer: when reloading fgds instead of just clearing selection, make a backup and restore it
3 Years Ago
Fix warnings in _settings.scss Swap mounting order here to avoid xoofx/zio/issues/64 Removed SharedAssets from config, simplified this whole situation
3 Years Ago
iron fence - col shape adjustment Merge branch 'master' of sbox
3 Years Ago
Auto-swap min & max for convars if min > max
3 Years Ago
Allow specifying a minimum and maximum range for convars
3 Years Ago
Fix over brightening caused by saturation
3 Years Ago
FPArms: punching idle layer + improvements to skinning around the thenar webbing and the wrist
3 Years Ago
ATM - LODS and self ilum texture
3 Years Ago
aircon - fixed wrong material being used on fan blades Merge branch 'master' of sbox
3 Years Ago
Fixed a ModelDoc compile crash to do with non existent FGD classes
3 Years Ago
Added BreakCommand node preview for compiled models in ModelDoc
3 Years Ago
ModelDoc: Reload FGD also recreates helpers
3 Years Ago
Aircon - col shape tweak Iron fence - col shape tweak
3 Years Ago
Added Reload .FGD files option to ModelDoc