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17,517 Commits over 1,338 Days - 0.55cph!

3 Years Ago
Allow physics debug world in release Fix PeiceName spelling Bind PhysicsBody.ApplyImpulseAt, Mass Overide ModelEntity.Rot, set physics object rot if exists Crate gib fixes Add ModelEnt.SetModel( model ) modellib in sbox_game Add Model.Load Interop: Default value for structs Crate gibs tweaks Added Model.GetAttachment( name )
3 Years Ago
Update ci.yml
3 Years Ago
kv3lib to sbox_game Allow addons to use System.Text.Json Added Model.GetData<T>( keyname ) Add Vector3 JsonConverter Added ModelExtension (addon code to make it transparent) Model.GetBreakList()
3 Years Ago
Update symstore
3 Years Ago
InteropGen - handle const* returns def: Move KeyValues3 to common Added EngineGlue.KeyValues3ToJson Added ModelEntity.GetModel() Added Model.GetJson( subkey )
3 Years Ago
Update ci.yml
3 Years Ago
Update ci.yml
3 Years Ago
Update CI
3 Years Ago
Bind HModel
3 Years Ago
Crate gib fix
3 Years Ago
Log chat in the console Hotload tweaks
3 Years Ago
Update ci.yml
3 Years Ago
More hotload optimizations
3 Years Ago
Added [Hotload.Safe] - add to a class/struct to treat it as immutable as far as hotloading is concerned Hotload ignore UI styles and other shit
3 Years Ago
Don't try to pick up static world with physgun
3 Years Ago
Crosshair basics
3 Years Ago
Console toolbar buttons Merge branch 'master' of sbox
3 Years Ago
Unbind light entities
3 Years Ago
ci
3 Years Ago
Update ci.yml
3 Years Ago
Update ci.yml
3 Years Ago
Update ci.yml
3 Years Ago
Update ci.yml
3 Years Ago
Update ci.yml
3 Years Ago
Update ci.yml
3 Years Ago
Add LightShadowMode enum Merge branch 'master' of sbox
3 Years Ago
Update ci.yml
3 Years Ago
Add LightGlue Split lightentity into a header Update LightGlue Bind LightGlue definitions Bind stubs for LightEntity, LightSpot, Ortho, Directional and Env
3 Years Ago
Panel cleanup
3 Years Ago
For now: MarkSurroundingBoundsDirty Add ModelEntity.EnableHitboxes Add ModelEntity.SurroundingBoundsMode Add ModelEntity.AddCollisionLayer/RemoveCollisionLayer ModelEntity default to CollisionLayer.Solid Create SurroundingBoundsType.cs Update collisionproperty.def Removed SetupPhysicsFromUnscaledModel Debug Shit Merge branch 'master' of sbox
3 Years Ago
physgun server checks
3 Years Ago
Implement physgun as a BaseCarriable
3 Years Ago
Create citizen hitboxes Add CollisionGroup.Prop Fixed semiauto physics box size DevCamera oobb highlight rotate properly Trace is MASK_ALL by default Merge branch 'master' of sbox
3 Years Ago
Atmosphere, stars, sky, temp rebind skyatmosphere to env_sky, bind SetSkyLighting
3 Years Ago
Lock render thread when hotloading
3 Years Ago
Scoreboard update, centered - open on tap Highlight local player in scoreboard
3 Years Ago
Deleting unused dll
3 Years Ago
Update groups.vgc
3 Years Ago
Added PlayerInfo which is a way to network the players and generic attributes for use for things like the scoreboard Added scoreboard poc
3 Years Ago
Compile fix
3 Years Ago
CI update
3 Years Ago
Fixed exception getting Label.SelectionStart before it has a textBlock No scrolling with OverflowMode.Hidden Addons can use regex Mouse input obeys overflow rules Console stacktrace, code jumping
3 Years Ago
Re-add menu_reload Move DevTools Fixed doubleclick going to active instad of hovered Fixed TextEntry errors Added RobotoMono Ingame console wip Open outgame console with F1 (for now)
3 Years Ago
Restored :picture: emoji
3 Years Ago
Test compile fix Menu System cleanup
3 Years Ago
Update ci.yml
3 Years Ago
ci: Forget caching for now
3 Years Ago
Update ci.yml
3 Years Ago
Switch to self hosted
3 Years Ago
Create ci.yml