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20,806 Commits over 1,522 Days - 0.57cph!

3 Years Ago
Instead of SceneObject.All, add GetAllSceneObjects to SceneWorld
3 Years Ago
Merge lightcookie stuff Rewrite fog TAA to not be muddy anymore, fix ugly banding on volumetrics, reenable fog TAA Lightcookie atlas on a compute shader Merge branch 'master' of sbox Fix dynamic shader reloading not working with engine shaders Clean up a lot of the lightcookie API, get it to render Lightcookie slice garbage collection New LightCookie api on lightdesc Stuff that used that old Lightcookie contract
3 Years Ago
Update Sandbox.Engine.csproj
3 Years Ago
Fixed Layer error when panel width is 0 Special cache for textures loaded from web, so we don't keep downloading the same shit Package Query API Merge branch 'master' of sbox
3 Years Ago
Read only Entity.All (#20)
3 Years Ago
Add BBox.ToString
3 Years Ago
Oops, actually make it calculate the bounds
3 Years Ago
Added Hammer.Path Merge branch 'master' of sbox
3 Years Ago
Mesh.CreateBuffers can optionally calculate bounds for you
3 Years Ago
Calculate vertex attribute color formats a bit better for procedural meshes, fixes vertex colors using Color32
3 Years Ago
Fixed NetworkEntityList changed callback being called every time even when it isn't dirty
3 Years Ago
Read only Entity.All
3 Years Ago
Make SceneObject.All a read only list
3 Years Ago
Done properly and remove old attempt at wrapping IParticleCollection
3 Years Ago
Panel derives from PropertyClass Fixed NRE in Property.SetValue Merge branch 'master' of sbox
3 Years Ago
Add phys2_world_bounds convar (off by default) to stop objects being kept inside network bounds so we can see what issues come from that
3 Years Ago
Add [Property] to some of the panel properties Added LibraryMethodAttribute Fix exception in Color.TryParse
3 Years Ago
Trace.Ignore can optionally ignore hierarchy or not
3 Years Ago
Getting somewhere
3 Years Ago
Remove borders from box panel drawing routine
3 Years Ago
ColorHsv Fixes Add ColorHsv.WithHue etc Property.SetValue tries to use implicit converter (although I don't think this does shit) Add Panel.ScreenPositionToPanelPosition( pos ), Panel.ScreenPositionToPanelDelta( pos ) Data Binding use PropertyAttribute.SetValue Merge branch 'master' of sbox
3 Years Ago
Fixed asserts with Path Tool's Rope particle effect Makes node colors affect the rope
3 Years Ago
Far simpler approach to fetching and interfacing with particle system scene objects
3 Years Ago
Some extra particle methods
3 Years Ago
Added AnimEntity.UseAnimGraph/HasAnimGraph/Sequence getter
3 Years Ago
Fixed render entities breaking if you delete any render entity within a tick event callback
3 Years Ago
Add ModelEntity.EnableTraceAndQueries
3 Years Ago
Add PhysicsBody.RemoveContacts. Add PreAngularVelocity to CollisionEventData
3 Years Ago
FIxed Hammer crashing when Path Tool tries to place non existent entities
3 Years Ago
Added SetColor input to all modelentities
3 Years Ago
Fix transition stalling when changing style every frame Add ColorHsv Merge branch 'master' of sbox Lets do this one right from the start
3 Years Ago
Remove non functioning "disableshadows" from Hammer.Model
3 Years Ago
Added Output.FireWithParam Basic Hammer input parameter support in C#
3 Years Ago
Limit BackdropFilterBlur to sensible limits LibraryAttribute.Properties is a list Add PropertyAttribute PropertyType Add RangeAttribute Add PropertyAttribute.Attributes (access to other attributes)
3 Years Ago
Warn if multiple master volumetric fog controllers
3 Years Ago
Fix some color and gradient parsing issues in CSS
3 Years Ago
Hotload: Fixed duplicate key error spam in console Hotload: Cleanup
3 Years Ago
Hotload: Failing enum array test Hotload: Fixed upgrading enum arrays Hotload: Failing static readonly field test Hotload: refactor to support upgrading into existing instances Merge branch 'master' of github.com:Facepunch/sbox
3 Years Ago
Added fade distances and shadow fade distances to lights (#17)
3 Years Ago
PropertyAttribute - SetValue, GetValue, MemberName Merge branch 'master' of sbox
3 Years Ago
Adjust mapIO max visible distance for text
3 Years Ago
Adjusted doorhelper visualization for local dir moving doors Also adds "not moving" type to hide the visualization for non moving buttons
3 Years Ago
Move mixed shadow calculation to clientside, fix shadow drawing on cheap lights, add fade in to shadows
3 Years Ago
UpdateBinds in InternalTick Expose LibraryAttribute.Properties In templated, if bind to "this", we bind to the current template root panel (need to support element id's) DataSource on panels tries to update using class properties before passing as a string to SetProperty Properties => PropertiesInternal Merge branch 'master' of sbox
3 Years Ago
Autodoc for Easing.Function delegate minor change to doorhelper.cpp
3 Years Ago
Remove RecipientsFilter from m_EmbedLocal to see if it resolves (CFlattenedSerializer:Decode Error #416)
3 Years Ago
Tweak accuracy of vector/rotation .ToString() - since they're sent via console commands they need to retain some sensible values
3 Years Ago
Added fade distances and shadow fade distances to lights
3 Years Ago
Add MenuTools.SkipAllTransitions()
3 Years Ago
Rename Panel.Value to Panel.StringValue (need to reconsider its existence) Merge branch 'master' of sbox