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20,771 Commits over 1,522 Days - 0.57cph!

4 Years Ago
Don't report errors in non retail
4 Years Ago
background property is a shortcut to background-image, remove debug messages
4 Years Ago
Don't flicker light if light is disabled
4 Years Ago
Add fog settings to light entities
4 Years Ago
Removed OnRemove, client and server both have OnDestroy Added Entity.OnNetworkDormant, Entity.OnNetworkActive - client callbacks for when an entity enters/leaves pvs
4 Years Ago
Implement background-image-tint
4 Years Ago
Removed ServerRpc, OwnerRpc (until we can figure out if they're useful + tailor for them)
4 Years Ago
Removing redundant Player Owner from BaseWeapon stuff Merge branch 'master' of sbox
4 Years Ago
Point and spot light entities set sensible defaults Merge branch 'master' of sbox
4 Years Ago
Seems to fix hotloading on steam version
4 Years Ago
Delete build_watch_info.txt Remove some stuff we don't need to ship
4 Years Ago
Wrap and report errors in github http get Exception capturing
4 Years Ago
Fix release build not building everything
4 Years Ago
Engine mounting Merge branch 'master' of sbox
4 Years Ago
Bind more light component stuff to make them sexy
4 Years Ago
Update default gamemode name Merge branch 'master' of sbox
4 Years Ago
Add inner and outter cone radius to spot light entity
4 Years Ago
switch hammer.exe with sbox-dev.exe
4 Years Ago
Global console hotkey in tools opens our external console
4 Years Ago
Open our external console instead of vconsole when opening console tool in asset browser
4 Years Ago
Set DeveloperHelpURL to our URL
4 Years Ago
Deal damage to props on physics impact
4 Years Ago
Add PhysicsWorld.WakeAllBodies
4 Years Ago
Add PhysicsWorld.Sleeping
4 Years Ago
Add Entity.ApplyLocalAngularImpulse
4 Years Ago
updated corrugated wall set/ collider
4 Years Ago
Add PhysicsWorld.UseDefaultGravity
4 Years Ago
Add toolscene to groups.vgc, this somehow fixes modeldoc gizmos
4 Years Ago
Add SceneObject.Delete
4 Years Ago
Bind lightcomponent Brightness, BrightnessMultiplier, Range and Flicker
4 Years Ago
Managed spot light entity
4 Years Ago
Add SceneObject.RenderingEnabled
4 Years Ago
Replace tools splash screen so it's not dota
4 Years Ago
Hammer: Don't snap entity placement to work plane if snapping is disabled
4 Years Ago
Hammer: Add random pitch and roll to entity placement also
4 Years Ago
Hammer: Fix "random yaw" on entity placement not working
4 Years Ago
Add entity tool metadata to lightortho
4 Years Ago
updated textures, fixed normals on corrugated walls
4 Years Ago
Add PhysicsWorld.Gravity (Vector3)
4 Years Ago
Hammer: Fix drag and drop operations being offset
4 Years Ago
Propagate tint color to meshes and props on tilemesh collapse
4 Years Ago
Temp fix for tilemesh properties
4 Years Ago
ModelDoc: Sanitize bone name before adding it to the anim stream
4 Years Ago
Hammer: Allow per tile instance of tilemesh to be tinted https://files.facepunch.com/layla/1b1511b1/sf2XHaw2l8_Trim.mp4
4 Years Ago
sandbox addon is a package now
4 Years Ago
Fixed stylesheet priority Menu styles
4 Years Ago
Menu mount /core/ List local maps Session timer CreateGame form has cookies, so it remembers what you chose last time Merge branch 'master' of sbox
4 Years Ago
Fix managed textures being all forced TSPEC_SUGGEST_CLAMPS/T flags
4 Years Ago
Api Cleanup
4 Years Ago
Package query caching Started api cleanup Merge branch 'master' of sbox