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20,774 Commits over 1,522 Days - 0.57cph!

4 Months Ago
Fix `video` getting called twice from F6 bind
4 Months Ago
Added Clear button to Editor Keybinds (allowing you to remove binds) https://files.facepunch.com/CarsonKompon/2024/July/31_18-00-EmbarrassedHoki.png
4 Months Ago
Draw Camera Speed Overlay in Scene Viewport when changing the speed with mouse wheel https://files.facepunch.com/CarsonKompon/2024/July/31_16-58-MonstrousIrishredandwhitesetter.mp4
4 Months Ago
Show how many assets/icons would be rebuilt when right clicking a folder. Don't show option at all if there are no assets in the folder. https://files.facepunch.com/CarsonKompon/2024/July/31_16-20-StaidMonkfish.png Do the same thing with right clicking anywhere in the asset browser (for the current folder)
4 Months Ago
Remove this log
4 Months Ago
Fix
4 Months Ago
drop older updates
4 Months Ago
Fix
4 Months Ago
Prevent calling Msg_ClearInterpolation for ourselves
4 Months Ago
Unreliable transform updates test
4 Months Ago
Test unreliable again
4 Months Ago
Reduce initial size
4 Months Ago
Test
4 Months Ago
Go back to reliable test
4 Months Ago
Update PackagePopup to show the information in a much cleaner way https://files.facepunch.com/CarsonKompon/2024/July/31_13-50-DeliciousSora.png
4 Months Ago
Change order here
4 Months Ago
Only do parent rpc if we're network root
4 Months Ago
Test trying to reduce packet sizes a lot
4 Months Ago
Don't swallow shortcuts on same widget. Make all tool shortcuts target the SceneViewportWidget
4 Months Ago
Fix black cubemap fog on hammer
4 Months Ago
Cubemap Fog can be tinted, takes tint from main skybox as well https://files.facepunch.com/sam/1b3111b1/XWpxvX189A.png sky.shader: g_flBrightnessExposureBias and g_flRenderOnlyExposureBias makes no sense when there's tint, barely any existing skyboxes used it properly Update SkyBox2D component to apply tint to IBL environment probe https://files.facepunch.com/sam/1b3111b1/G0298YogbO.png
4 Months Ago
Clear usage data on list update
4 Months Ago
Add filtering and sort options to upload wizard https://files.facepunch.com/tony/1b3111b1/sbox-dev_QolpF2YDXn.png
4 Months Ago
Fix NRE for non-english layouts
4 Months Ago
Branch for experimenting and fucking around with networking w/ diagnostics
4 Months Ago
Move scene shortcuts back to static class now that they work properly (ty sol)
4 Months Ago
Bin Shortcut
4 Months Ago
Add TargetOverride to ShortcutAttribute so you can target a certain widget type from another class. Useful for tools/extension classes. Make Grid Shortcuts to type Window. Make mesh editor binds target SceneViewportWidget so the binds only register when focusing the scene viewport AND when in the correct tool.
4 Months Ago
Mount assembly filesystem here too
4 Months Ago
memset LightIndexMapping so it doesn't contain junk
4 Months Ago
Only if static shortcut actions have no widget target, fallback to window and exclude from swallowing behavior
4 Months Ago
Only fire global input handlers once at app-level
4 Months Ago
Mount assemblies from downloaded packages
4 Months Ago
Make net_debug work in game
4 Months Ago
Added EditorShortcuts.IsDown. Added binds for scene movement (W,A,S,D,Q,E) so they can be rebound in the editor.
4 Months Ago
Made F3 Shortcut type Window instead of Application.
4 Months Ago
Fixed W,E,R binds not working for object tool being set automatically
4 Months Ago
Set ObjectEditorTool alias back to "object". Resolves Facepunch/sbox-issues#6040
4 Months Ago
Init API earlier Init API in unit tests
4 Months Ago
Move static Shortcuts that were on static class to the scene viewport (so you need to have it in focus)
4 Months Ago
Make F5 and F6 editor binds window-exclusive instead of application-wide Force F1-F12 shortcuts to invoke properly when focused on Game tab.
4 Months Ago
Squash game-exporting branch Bring everything up to date Exit whole app in standalone mode Export option in Project menu CMaterialSystem2AppSystemDict uses struct for initialisation instead of parameters Custom steam app ID for standalone games Put steam appid field here for now - we might wanna rethink this later though would help if I labelled this correctly Init steamclient in standalone Explicit copy sounds Reject API access in Standalone (we should probably dependency inject this stuff, it'd be cleaner) Slightly better time estimate Generate .ico from thumbnail, try changing it on the exe Can't get this working no matter what, just corrupts the exe header, disable it Use correct exit function Get networking working, even if it's a bit hacky Move API into backends for standalone/platform, stub out standalone backend Standalone.Init() Get rid of LoadStandaloneGameAsync, roll diff into LoadGamePackageAsync Make a StandaloneGameInstance in standalone Remove all these file hacks so I'm forced to do something to fix them Fix file hacks Add missing sbox-standalone exe back to sln We only need to copy core/scripts/soundmixers.txt as far as I know Move gamecontrollerdb.txt into core/cfg/ Get rid of `IsCitizenEnabled` hack Don't override window title with gameinfo name, apply it nice and early when making app dict Can't think of any other way to filter out citizen assets, cuts down build by 1.8gb(!) so we'll have to live with this for now Copy all compiled assets from enabled addons again, because sometimes they'll be referenced at runtime even though they're not in a dependency tree Rebase fixes Standalone config / wizard changes: - Can either export standalone or publish to sbox.game, but not both - Add dialog warning about no whitelist, sbox.game access - Export step is similar to sbox.game upload rather than being its own thing - Tell people not to distribute their games or anything - Remove AppID, Icon entries for now Remove logs Respect desired executable name Delete IconChanger, it don't work Revert formatting this entire file Add missing ctor Can export without having to disable whitelist Don't need loads of warnings here, people can read Unify terminology, icons Allow disabling whitelist on projects - prevents uploading to sbox.game, will only let you export
4 Months Ago
Allow disabling whitelist on projects - prevents uploading to sbox.game, will only let you export
4 Months Ago
Fix warning Add SteamServerTest unit test Add HumanAltModel to Clothing
4 Months Ago
Add asset browser duplicate shorcut, hints to context menu
4 Months Ago
WIP changes ditto
4 Months Ago
Allow same key shortcut bound to different widgets with different actions, invoke appropriate one Bring back asset browser delete bind
4 Months Ago
Add a bit of failure protection in CInputSystem::AddGameController - with intent to rewrite this
4 Months Ago
Add LineRenderer.CastShadows
4 Months Ago
Fix local space particle lag, don't move particle on first frame