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2,964 Commits over 365 Days - 0.34cph!

20 Days Ago
Codegen - warn if we want a class to be partial Move decal class to addons Fixed WorldEntity not being able to be sent in rpc When precaching, make available via Resources too Merge branch 'master' of sbox Merge branch 'master' of sbox
21 Days Ago
Fixed Sound.FromEntity crashing with invalid entities Merge branch 'master' of sbox
21 Days Ago
Fixed RenderEntity transform updates being tied to tick rate Merge branch 'master' into bots
21 Days Ago
Fixed RenderEntity transform updates being tied to tick rate
21 Days Ago
Fixed previous state issues and clean up
21 Days Ago
Commented out some native bot_ commands. Added managed bot commands
21 Days Ago
Added MimicBot and updated to use BuildInput method
21 Days Ago
Tweaked how Global.TickRate is read and reported by the engine (and tested it all this time) Merge branch 'master' into bots
21 Days Ago
Tweaked how Global.TickRate is read and reported by the engine (and tested it all this time)
21 Days Ago
Make ChatMessage a struct
21 Days Ago
Add Event.Twitch.Message and Event.Twitch.Connected
21 Days Ago
Make IRC shite internal
21 Days Ago
initial commit
21 Days Ago
Global.TimeScale and Global.TickRate are editable Added entity.Tags.List (returns list of tags) Don't allow prediction if entity is using physics movement Fixed voice chat not working correctly, especially after rejoin Added Client.Kick() Getting disconnected from a server now displays a reason why in UI Merge branch 'master' into bots
21 Days Ago
21 Days Ago
Added Client.Kick() Getting disconnected from a server now displays a reason why in UI
21 Days Ago
Initial commit: parity
21 Days Ago
Fixed voice chat not working correctly, especially after rejoin
21 Days Ago
Don't allow prediction if entity is using physics movement
22 Days Ago
Added entity.Tags.List (returns list of tags)
22 Days Ago
Global.TimeScale and Global.TickRate are editable
22 Days Ago
Added Hammer.SphereAttribute and Hammer.TextAttribute Also documented some of the other properties with c# comments
Sam
22 Days Ago
Add support for Irradiance Color Scale on hammer
22 Days Ago
Allow multiple DescriptionAttributes and use the first one where necessary
22 Days Ago
Hopefully fixed the game overwriting S&box.sln unnecessarily Also fixed auto generated launchSettings.json having a malformed launch parameter
22 Days Ago
Fixed FGDWriter setting default value to first flag if one isn't given Remove leftover debug output
Sam
23 Days Ago
Flag old blend shader as deprecated
24 Days Ago
Remove IPhysicsUpdate, unlikely anyone is using this obsolete interface now
24 Days Ago
Fix assert unmounting vpk
24 Days Ago
Attempt to fix CWorldRendererMgr::GetWorldVPKFullPath by checking symlinks, fixes joining servers that use local maps
Sam
24 Days Ago
Fix VR spectator viewport being messed up
25 Days Ago
Hammer: Fix grid dots rendering incorrectly when using workplane
25 Days Ago
Revert accidental change to launchSettings.json
25 Days Ago
add SceneMonitorObject
25 Days Ago
Add frustum_boundless hammer attribute
25 Days Ago
json serialize color the same as vector4
25 Days Ago
Allow SetModel with empty string to set model with invalid handle
26 Days Ago
Fix spritemodel crash Add Trace.Ray that accepts a Ray Don't send VR controllers as tracked objects Merge branch 'master' of sbox
26 Days Ago
Add json converter for Color type
26 Days Ago
Make r_texturefilteringquality save
26 Days Ago
Moved label to addon Add Rect.AddPoint Added Rect.IsInside( Vector2 pos ) Added Panel.PanelPositionToScreenPosition Added IEnumerable<Panel> Panel.FindInRect( Rect box, bool fullyInside ) Added Panel ondragselect event Added internal label Selectable Added panel.IsInside( Rect rect, bool fullyInside ) Added Panel.AllowChildSelection Merge branch 'master' of sbox
26 Days Ago
Fix DescriptionAttribute duplication Fixes sbox-issues/issues/808
27 Days Ago
Rubikon: Fixed physics bodies not re-enabling correctly after being disabled Fixes sandbox/issues/23
27 Days Ago
Initial commit
27 Days Ago
couple more
27 Days Ago
Add s1 files to ignored files list
27 Days Ago
Fix FileRecv trying to access null stream
27 Days Ago
Client join download progress for map/game/loose files & proper cancels
27 Days Ago
Delete PanelInput rename Input in BuildInput to inputBuilder so people are less likely to use the global Input Don't show cursors if panel requesting is a world panel Remove debug in RunEvent Panel.RayToLocalPosition WorldInput.Update - need to think this over though Merge branch 'master' of sbox
27 Days Ago
Don't tiebreak input files if there's only one, fixes sounds not recompiling (the issue is probably in ResolveAssetPathList though) Support compile sound with looping enabled/disabled on MP3 sounds