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20,825 Commits over 1,522 Days - 0.57cph!

7 Months Ago
Add ability to drag and drop decal materials into the scene (https://files.facepunch.com/devultj/1b1011b1/sbox-dev_3sOvpxNACW.mp4)
7 Months Ago
Add ability to grab underlying shader name from Material Whitelist System.Private.CoreLib/System.Type.GetTypeCode( System.Type ) TypeCode is already whitelisted, so no need to do that too here.
7 Months Ago
7 Months Ago
Update DepthOfField.cs FocalDistance approaching zero was causing a numeric issue and assert.
7 Months Ago
Don't serialize ResourceVersion to GameResources (resolves sbox-issues/issues/5440)
7 Months Ago
Move Recent Scenes into its own section between Save All and Quit
7 Months Ago
Add Recent Scenes to File Menu (https://files.facepunch.com/devultj/1b1011b1/yyrxhZZSIa.png)
7 Months Ago
Recompile decal shader, lighting was fucked (https://files.facepunch.com/devultj/1b1011b1/mhPZ645aj0.jpg)
7 Months Ago
Shadergraph: Add world space to tangent space to TransformNormal node
7 Months Ago
Add Mesh.UvDensity, needs to be calculated for texture streaming Calculate uv density for scene meshes
7 Months Ago
Shadergraph: Add tint color to render options https://files.facepunch.com/layla/1b1011b1/sbox-dev_ELn53pVfKS.png
7 Months Ago
Shadergraph: Add Tint node to grab the tint of the sceneobject
7 Months Ago
audio, spacing and styling tweaks
7 Months Ago
sidebar styling, shrunk a few fonts & spacings
7 Months Ago
Add game jam view, use Page component
7 Months Ago
Page Header, Button styles and Game Category buttons
7 Months Ago
add support for multiple scene views, orthographic scene views, and configurable grid axis add keybind to cycle camera plane around selection refactor bits into SceneEditorViewport, re/store gizmo settings alongside viewport cookie
7 Months Ago
Page Header restyling game category styling
7 Months Ago
Create Vulkan graphics binding for OpenXR, pass to session Declare OpenXR graphics requirements for render devices Temp - environment variables for openxr validation layers Properly init XrGraphicsRequirementsVulkanKHR Fetch required extensions
7 Months Ago
Page component can power a page
7 Months Ago
Changed play button bind back to F5
7 Months Ago
Page component with header and hero nested
7 Months Ago
Rate limit leaderboard queries
7 Months Ago
Start cleaning up menu bar
7 Months Ago
OpenXR handle management tweaks (need to work on this a bit) Treat handles as pointers
7 Months Ago
Add GameObjectFlags.ProceduralBone Serialize GameObjectFlags, but selectively read them SkinnedModelRenderer sets bones directly, reads back procedural bones Make procedural bones a different color. allow toggling in inspector Download bones on main thread Try to avoid TransformChanged() getting called for each bone on animation When setting bind pose, also reset the animhelper Add SkinnedModelRenderer,ClearParameters Fix one frame without procedurals
7 Months Ago
Obtain system ID, create session Instance properties, destroy instance on shutdown, spin up debug messenger thru XR_EXT_debug_utils
7 Months Ago
Remove AmbientLightSH from lightbinner, Directional Light doesn't control ambient color anymore, this is a visually breaking change, I'll see to put a better replacement to existing things Set skybox as global cubemap Be able to sample cubemaps from any resolution, use diffuse cubemap as diffuse indirect illumination if no GI in scene
7 Months Ago
PageHero component, settings page design
7 Months Ago
EnumControlWidget: Use Title instead of Name in PaintControl
7 Months Ago
Move pixel.raytrace.ssr.hlsl to ScreenSpaceTrace and make it a class, move crap from it to be all shared More adjustments for screenspace shadowing, fix valid hit test always returning true
7 Months Ago
Fixes to restore some old and intended behavior, additional documentation
7 Months Ago
game-tile component css page header styles, social bar, game tile use textentry for chat party group & side nav tweaks
7 Months Ago
README: Link to docs, remove old docs, unrequired prerequisite
7 Months Ago
Add GameTransform.DisableProxy(), to disable the proxy in a scope. Create TransformProxyComponent, which allows components to override the transform of a GameObject in a non destructive way. Fix NRE in Component.Scene, Component.Transform
7 Months Ago
header, game list and sidebar changes
7 Months Ago
Fixed blendable shader error (restore ComputeBlendWeight method), push new compiled shader
7 Months Ago
Add Rotation.FromToRotation (fixes sbox-issues/issues/5243)
7 Months Ago
This shiz is confusing - try this
7 Months Ago
Instance creation
7 Months Ago
Genre component and game-list component columns, column grid system
7 Months Ago
Attempt to make gradients match their web counterparts a little more This isn't perfect and we should really investigate the root cause for this: sbox-issues/issues/5477
7 Months Ago
Add BallJoint component
7 Months Ago
Stub out everything VR-related, remove calls to SteamVR functions Initial bindings, init API, fetch & spew extensions
7 Months Ago
Renamed "Normal" SceneCameraDebugMode to "Lit", expose Roughness vis mode
7 Months Ago
button component page header, home page tweaks
7 Months Ago
start bringing the new UI elements into new branch
7 Months Ago
vtf project unused TerrainMaterial resource: custom compiler that generates 2 packed vtex_c from input images
7 Months Ago
Add more game tests Revert "Delete GameManager (has been replaced by Game for ages now)" This reverts commit 2f830e304e4c35781aacfe7577fb52ef02a84a7f. Add more game tests Add noblockaudio, player to default tag selection
7 Months Ago
Shadergraph: Named branch nodes are attributes