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20,844 Commits over 1,522 Days - 0.57cph!

9 Months Ago
Fixed dragging prefabs into scene view sbox-issues/issues/5079
9 Months Ago
Add support for expression bodied methods for CodeGen. Fixes Facepunch/sbox-issues#5025 Add test for expression bodied CodeGen method
9 Months Ago
Component editor Event definitions https://files.facepunch.com/ziks/2024-03-05/sbox-dev_tLbFO7lAnn.png
9 Months Ago
Initial Improve API, add targets (left/right motor, left/right trigger)
9 Months Ago
Fix truncated context menu for some plugs
9 Months Ago
Slightly increase FOV on Viewmodel preview
9 Months Ago
Can drop into hierarchy (resolves Facepunch/sbox-issues#4453)
9 Months Ago
F1 console: copy exception stack to clipboard when clicking entry (resolves Facepunch/sbox-issues#5038)
9 Months Ago
Failing list block copy test Fixed possible "Destination is too short" on list hotload
9 Months Ago
Add scroll area to EnumControlWidget
9 Months Ago
Update IntegerControlWidget label color GameManager -> Game
9 Months Ago
Component editor
9 Months Ago
Can create variables from outputs again https://files.facepunch.com/ziks/2024-03-05/sbox-dev_KoPIunZlbZ.mp4
9 Months Ago
Tweaks
9 Months Ago
Fixed dragged output listing irrelevant nodes
9 Months Ago
Expose intersection-related structs to ActionGraph Facepunch/sbox-issues#5063 * PhysicsIntersection * PhysicsIntersectionEnd * PhysicsContact * PhysicsContact.Target
9 Months Ago
Update tags when parent changes sbox-issues/issues/4931
9 Months Ago
Tag editor popup improvements * Fixed being tall and oddly spaced out * Placeholder text in create tag entry * Creating a tag rebuilds the list of available tags Editing tags in inspector marks scene unsaved
9 Months Ago
SceneMapLoader: don't cast dynamic shadows for map lights marked as baked shadows only
9 Months Ago
Add VK_EXT_full_screen_exclusive support for enabling but also explicitly disabling exclusive fullscreen (this should stop nvidia forcing exclusive fullscreen on borderless windows)
9 Months Ago
Adjustment to muscle skin and zombie skin + new balding hair
9 Months Ago
Model AssetPreview: for viewmodels show bone merged arms and use viewmodel camera
9 Months Ago
Add Mesh.TriangulatePolygon to triangulate a polygon without needing a massive library
9 Months Ago
When joing via new instance, Project.Current is null - this can break <style> because it can't get relative path of current file. Fix that by just using absolute path in that case. Remove unnecessary assert
9 Months Ago
Mascot LODs
9 Months Ago
Return hit if maxlength < 0 (!) Test reflection per input
9 Months Ago
These url checks should no longer be needed
9 Months Ago
Populate some missing TypeSerializedField virtuals (fixes Facepunch/sbox-issues#5042)
9 Months Ago
Support serializing field containers
9 Months Ago
Fix Facepunch/sbox-issues#5048, Facepunch/sbox-issues#5044
9 Months Ago
Scope to the active scene when running commands
9 Months Ago
Move primitive builders to Editor.MeshEditor
9 Months Ago
SteamAudio traces happen in c#, tweak reflection settings, tweak transmission settings
9 Months Ago
Citizen - Mascot Skin New Mascot Skin with colour variations
9 Months Ago
Disable audio reflective until I can fix it (snd_steamaudio_num_bounces 16 to enable)
9 Months Ago
Mixing thread locks the c++ sound mutex when mixing
9 Months Ago
Tweak audio sample function so we can find out why it's crashing
9 Months Ago
Fix sound system going silent after playing local sound in the middle of your ears
9 Months Ago
Disable error reporting in test mode Fix NRE in SoundPointComponent when SoundEvent is null
9 Months Ago
Fix mixing thread crash
9 Months Ago
Fix ShaderGraph input editor width regression https://files.facepunch.com/ziks/2024-03-01/sbox-dev_zPHxuj7Wy8.png
9 Months Ago
Fixed GraphView.SelectionBox
9 Months Ago
Component editor
9 Months Ago
TypeLibrary.GetType( name, baseType ) To compliment GetType<T>( name ) Component.JsonRead: don't ignore component_type Fixes some of the bugs that #1449 will fully solve
9 Months Ago
Performance now shows the max, instead of the average Tweak steamaudio reflection settings to tide people over until I move it to a background thread
9 Months Ago
MixingThread tweaks Fix volume doubling
9 Months Ago
Don't show install for incompatible cloud package types
9 Months Ago
Component editor
9 Months Ago
Revert "Move depth prepass to be the first pass of everything, we'll use it on lightbinner for light culling from now on" This reverts commit 65bc314734f0003a9d2dc5c10e5f7da3a11a8db0.
9 Months Ago
Move depth prepass to be the first pass of everything, we'll use it on lightbinner for light culling from now on