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6,801 Commits over 1,795 Days - 0.16cph!

2 Years Ago
Missed file
2 Years Ago
Enable crowds -> Crowd detail, also make it work without restarting a match Disable some options for WebGL (resolution stuff, and render scale is bugged) Options++
2 Years Ago
Only keep the 50 most recent match history entries
2 Years Ago
Exclude some units from sponsorships (icer and jumper can't heal, icer can't multikill, booster and healer don't do enough damage)
2 Years Ago
Fix squad editor back button working when the squad is invalid Fix map editor back buttons
2 Years Ago
Delete ASE examples
2 Years Ago
Update WebGL import settings
2 Years Ago
New platforms always connect to the test server
2 Years Ago
trophy texture tweak, reducing tri count / texture resolution
2 Years Ago
Update client to use websocket endpoints from master server
2 Years Ago
Don't give up on currency rewards if the ownership check fails
2 Years Ago
Web project moved to other repo, deleted here
2 Years Ago
remove one more UI blur tweak trophy layer so the glass render in max performance mode
2 Years Ago
Fix filesystem not saving properly in WebGL Move kick messages onto client for localization prep Add a separate message for when a player is signed in somewhere else Turn off auto reconnect after being kicked - prevents error message spam Network++
2 Years Ago
more material fix due to the static switch change cleaning some unused materials
2 Years Ago
removing more ui blur
2 Years Ago
ball launcher rework pass on the ball trail and Fx..... folder sorting
2 Years Ago
Always include the UI particles shader
2 Years Ago
Preload textures, shader variants
2 Years Ago
adding ressources file
2 Years Ago
rework trophy magic 8 ball, confetti cannon adding standard transparent shader for glass rerender icon
2 Years Ago
Placeholder Icer attack buildup audio.
2 Years Ago
Placeholder Icer attack hit audio. Placeholder Icer tile topper shatter audio.
2 Years Ago
More quck range checking wip
2 Years Ago
Updated new default squads to use the new units.
2 Years Ago
Squad saving now always sets the current squad's vesrion to the latest. Updated all default squads to latest version.
2 Years Ago
Version++ Network++ Squads++ Options++ Replay++
2 Years Ago
Default texture and model quality settings to max
2 Years Ago
removed unused legacy post process
2 Years Ago
more material fix
2 Years Ago
switch UI and OverUI pass to after rendering to render properly
2 Years Ago
some shader sorting/cleanup replaced switch by static switch in shaders modified the icon renderer and item customisation script to work with the updated shader material pass so the material have the proper parameters
2 Years Ago
Cancel rewards if the player doesn't own the game
2 Years Ago
Switch to the package manager LWRP, remove alpha corrector stuff
2 Years Ago
Fix android
2 Years Ago
Fix build, don't throw exception in UIParticleSystem
2 Years Ago
fix squad editor unit size, minor optim, replaced itween to leantween remade sport trophy, tweak anim, controller, naming convention cleanup, rerender icons
2 Years Ago
Remove coroutine use for crowd chat animation
2 Years Ago
Fix jumper rendering
2 Years Ago
No notification for daily challenge score 0
2 Years Ago
Remove old RenderScale (perf) Maximized layout
2 Years Ago
Missed file
2 Years Ago
Got rid of Newtonsoft.Json (in builds), turned up code stripping to highest Check for game ownership, disable some functions if not owned
2 Years Ago
Require login
2 Years Ago
Fix server console input not playing nice with Windows' new console features
2 Years Ago
Update, enable other platforms
2 Years Ago
WebGL progress
2 Years Ago
rough patch 3 notes
2 Years Ago
Update LWRP and ASE to latest
2 Years Ago
Initial rich presence