usertonycancel

4,599 Commits over 976 Days - 0.20cph!

3 Years Ago
Teach the player about serving if they can't serve properly
3 Years Ago
Bunch of work on game state and game init
3 Years Ago
Split out game debugging stuff, added more debug options
3 Years Ago
Hooked up paddle hits, work on deciding who wins a round
3 Years Ago
Fixed ball trail
3 Years Ago
Add blue hand material override
3 Years Ago
Can hold the ball, and throw it
3 Years Ago
Serve the data properly instead of speculating
3 Years Ago
Add preset animations for non-knuckles users
3 Years Ago
Network finger data so you can flip off your opponent
3 Years Ago
Set GrabMode correctly, hands are now animated
3 Years Ago
Parse finger data, push it to anim parameters
3 Years Ago
Add "tt_debug_ballspawn"
3 Years Ago
Re-save out the paddle sound
3 Years Ago
Kill paddle serverside, stops error on game destroy
3 Years Ago
Up the game tickrate
3 Years Ago
Fixed up UI anchor position
3 Years Ago
Add Game.OnBallBounce, track ball bounce count for game loop
3 Years Ago
Add serving hand for testing
3 Years Ago
Cleanup, network GameState. Document shit a bit more.
3 Years Ago
Define game states Clear team score on Team.Reset Moved game loop code into specific partial class, introduce OutOfBoundsZ
3 Years Ago
Don't render the head model if our camera viewer matches the client
3 Years Ago
Debug code will chuck the ball to the paddle Scores bound to data, move score & hint widget based on team UI anchor.
3 Years Ago
Set PlayerColor for VR Heads, added Client.GetTeam, need to rewrite this later. https://files.facepunch.com/devultj/1b0511b1/sbox_zF9YzS45sU.png
3 Years Ago
Added Team, assign teams on join. Can spawn ball outside of VR mode. Merge branch 'master' of sbox-tabletennis-vr
3 Years Ago
Give players the VR Head, and attach it to their HMD when possible.
3 Years Ago
Hook up hints to client join/leave
3 Years Ago
Can specify an icon instead of avatar for hint messages
3 Years Ago
Add statically mounted hint notifications widget
3 Years Ago
Use a statically mounted world panel for scores
3 Years Ago
Add ScenePanel.DisablePostProcessing
3 Years Ago
Delete InventoryColumn
3 Years Ago
Add DisableOnGamepad to InputHint, don't display input hints for inventory icons on gamepad.
3 Years Ago
Add InputButton.SlotPrev/SlotNext support (gamepad)
3 Years Ago
Add Input Glyphs to inventory items
3 Years Ago
Fixed visual bug when switching to an invalid weapon
3 Years Ago
Add some comments to explain wtf I'm doing here
3 Years Ago
Rewritten weapon selection code
3 Years Ago
Can click a player on the scoreboard as a spectator to target them
3 Years Ago
Add Camera Speed multiplier for run/duck, default to free mode if no spectator target. Also removed input.Clear() from free camera, wasn't necessary.
3 Years Ago
Force update camera rotation when switching target / freecam
3 Years Ago
Can toggle spectator widget on/off with Slot1 while spectating
3 Years Ago
Fixed your current spectator target being invisible while in freemode
3 Years Ago
Input hint style modifications
3 Years Ago
Group previous & next input hints on the same line
3 Years Ago
Add InputHint widget from Spire Add input hints for spectator controls
3 Years Ago
Add BoomerSpectatorCamera, can switch targets with Left, Right Add free camera, use Jump to toggle, Menu & Use to switch targets now. Refactored BoomerCamera, moved all of it into spectator cam, fixed up VMs for freecam Merge branch 'main' of sbox-boomer
3 Years Ago
Add chatbox messages for when players join/leave spectator
3 Years Ago
Apply TimeSinceLastDamage for purely armour damage
3 Years Ago
Add armour damage numbers