638 Commits over 3,103 Days - 0.01cph!
merge from main/ping-sounds
merge from main/footsteps_without_groundinfo
toggle sounds for flashlight and laser attachments
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volume & voice limiting tweaks for inventory UI sounds
lumberjack/concrete tool attack & impact sounds
updated inventory item handling sounds
vent door open/close sounds (small radius)
merge from main/sound-misc-aug2022
locomotive engine & movement sounds
gunshot crossfade distance tweaks
remaining new gunshots incl. silenced shots
updated local player impact sound
new gunshots for AK, semi pistol, semi rifle, m92, mp5, custom smg, and lr300
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HMLMG sound import settings, muzzlebreak attack effect, and 3p reload sounds
fix occasional invalid seek position error during music playback
updated import settings for new music clips
merge from main/moremusic
no doppler on deployed voiceprops audiosources
arctic base garage door sounds
mission accept, succeed, fail & objective complete sounds
submarine dryfire, ammo flag, and seat swap sounds
AmbienceZone uses TriggerBase
ReverbZoneTrigger will toggle AmbienceZone if they share a trigger
underwater lab ambience & reverb zones
fishing rod sound tweaks
no sound muffling in submarines until we can do some more involved sound playback & mixer changes
entrance bunker reverb zone tweaks
new primitive lootbox destroy sound
couple sounds + anim events for newer animal idles
magnet crane and shredder sound tweaks + polish
magnet crane/shredder sound tweaks
magnet crane and shredder sounds
hook up sofa deploy/destroy sounds