userJames Kingcancel
branchsbox/mastercancel

341 Commits over 1,185 Days - 0.01cph!

5 Hours Ago
Update Facepunch.ActionGraph
6 Hours Ago
Allow dropping a .action into the Action Graph editor https://files.facepunch.com/ziks/2024-05-16/sbox-dev_7kY8vTea7g.mp4 Fixed target type of AGs on the root of a prefab AG node double-click opens new tab in same window Can drag .action resources into Action properties https://files.facepunch.com/ziks/2024-05-16/sbox-dev_rSLRXcZtPU.mp4
Yesterday
ControlObjectWidget: don't create an instance for AG properties
Yesterday
Hotload: ignore Microsoft.CodeAnalysis
Yesterday
Fix GameLoadingFlags.Developer Add missing [Flags] attributes
Yesterday
Query collision rules, CharacterController.UseCollisionRules (#1566) * Added `PhysicsWorld.GetCollisionRule(string left, string right)` * Added `WithCollisionRules(string tag, bool asTrigger)` to `PhysicsTraceBuilder` and `SceneTrace` * Added `bool CharacterController.UseCollisionRules` * Update helper text in CollisionPage https://files.facepunch.com/ziks/2024-05-15/firefox_9de7c5NRvM.png
3 Days Ago
ActionGraph: don't qualify type names by assembly name Fixes Facepunch/sbox-issues#5473
3 Days Ago
Handle RootNamespace option in SimpleComponentTemplate
3 Days Ago
ImpureAttribute to compliment PureAttribute Facepunch/sbox-issues#5499
6 Days Ago
Fix Json.SerializeAsObject handling indexers
13 Days Ago
Expression graphs can have signals Means they can use variables, and control flow like conditions and loops
14 Days Ago
ShaderGraph: Fix black region in triplanar texture nodes Facepunch/sbox-issues#5371
14 Days Ago
Fix method identities not matching for generic declaring types Fix component RPCs declared on generic types
20 Days Ago
Always explicitly keep a reference to delegates passed to native (#1546)
22 Days Ago
Publish: handle libraries referencing each other during compile
24 Days Ago
Re-use ActionGraphs when cloning / instantiating prefabs Fixes Facepunch/sbox-issues#5374
29 Days Ago
Move editor addon .cs files to Code directories Update .git-blame-ignore-revs
30 Days Ago
Make sure worker threads start when calling RunInThreadAsync( Action ) Log a warning if a task runs without yielding for more than 1s Facepunch/sbox-issues#4608
30 Days Ago
ActionGraph editor tabs (Facepunch/sbox-issues#4491)
31 Days Ago
ActionGraph: Fixed dragging out a signal reroute node
31 Days Ago
ActionGraph: clear properties panel when selected node is deleted
31 Days Ago
Scene ref gizmo: only use weak references to graph elements So references from deleted graphs will hide
31 Days Ago
Scene reference debug view (Facepunch/sbox-issues#5161) (#1508)
35 Days Ago
Internal geometry helpers for #1508 * Line2D * Vector2.Remap(oldRange, newRange, clamp) * Line.Clip(plane) * SceneCamera.ToScreen(line) DrawText / DrawQuad / Gizmo.ScreenText overloads accepting an angle Make Gizmo.Input.CursorPosition relative to view widget Refactor ActionGraphDebugger
35 Days Ago
Add overloads accepting CancellationTokens to delay tasks Facepunch/sbox-issues#5131 Action Graph editor tweaks to streamline CancellationTokens Facepunch/sbox-issues#5131
36 Days Ago
Support [Property] attribute on event fields (Facepunch/sbox-issues#4372)
36 Days Ago
Tools: Menu.ParentMenu, Menu.RootMenu So you can do stuff like menu.RootMenu.Close() Variable node editing (Facepunch/sbox-issues#5125)
36 Days Ago
Make control sheet labels draggable (Facepunch/sbox-issues#5129)
36 Days Ago
Merge property or variable get / set nodes (#1507)
38 Days Ago
Update Facepunch.ActionGraph
38 Days Ago
Fix crash when selecting nodes with System.Object inputs / properties
43 Days Ago
Nicer action graph ValidationException stack traces https://files.facepunch.com/ziks/2024-04-03/sbox-dev_ROj6r4EUmt.mp4
55 Days Ago
ActionControlWidget: show graph errors in widget https://files.facepunch.com/ziks/1b2211b1/sbox-dev_DUsekC8GAK.png Even nicer stack traces for logs / exceptions in Action Graphs https://files.facepunch.com/ziks/1b2211b1/sbox-dev_pFRBSK1ykL.png
55 Days Ago
Nicer exception logging / stack trace for Action Graph exceptions Push EditorNodeLibrary in Asset.TryLoadGameResource()
55 Days Ago
Clean up opening editor for a given action graph Implement inspecting action graph elements Make sure ActionGraph GUIDs are unique too Make sure embedded expression graphs have an input node Fixes Facepunch/sbox-issues#5253 Hide input node for expression graphs with no inputs
55 Days Ago
Push NodeLibrary scope for ActionGraphResource Facepunch/sbox-issues#5244 Make sure NodeLibrary scope is pushed when deserializing components Facepunch/sbox-issues#5244
56 Days Ago
Change Json.PushNodeLibrary() to NodeLibrary.Push() Call NodeLibrary.Push() instead of Scene.Push() if HostScene is null Fixes Facepunch/sbox-issues#5244
57 Days Ago
Nicer test for if nodes are operators
57 Days Ago
Fix deserializing ActionGraphs in Menu context (#1506)
57 Days Ago
Temporary fix for drag executing multiple times in one frame
58 Days Ago
Fix NRE in GraphInputNodeType.GetPath
58 Days Ago
Add test for warnings in built-in projects Facepunch/sbox-issues#5223 Fix warning in AG editor Facepunch/sbox-issues#5223
59 Days Ago
EnumControlWidget support for nullable Fixed title of scene.get target input Fix property panel handling nullable ActionGraph parameter types Fix warning when compiling Action Graph editor EnumDescription.Entry.Group Menu.AddOptions fixes for value type items Menu.AddMenu( Menu menu ) menu menu menu menu menu If icon is just a bunch of symbols, make sure it doesn't overflow https://files.facepunch.com/ziks/1b1811b1/kr69TajHB0.png Implement VectorControlWidget.StartEditing() Fix ControlSheet.AddObject return value regression
2 Months Ago
Handle exceptions thrown when discovering reflection-based nodes Fixes Facepunch/sbox-issues#5157
2 Months Ago
Fix copy/pasting nodes referencing graph target input.
2 Months Ago
Allow easy access to graph inputs from node menu, including "This" https://files.facepunch.com/ziks/2024-03-11/RkOMLQmLlN.png Facepunch/sbox-issues#5082
2 Months Ago
Update Facepunch.ActionGraph Facepunch/sbox-issues#5066 Facepunch/sbox-issues#5128
2 Months Ago
[ActionGraphInclude] implies [Expose] Rename "Game Object" node category to "Scene" Expose scene tracing to Action Graph https://files.facepunch.com/ziks/2024-03-11/sbox-dev_rirZ1oi97u.mp4 Fixes Facepunch/sbox-issues#5120 ActionGraph node menu respects [ReadOnly] attributes
2 Months Ago
Revert "Expose SceneTrace etc to ActionGraph" This reverts commit 438a62d24fbf3dc9a156f8279322af8ccb00c51d. I want to make some of these methods into action nodes, not expressions.
2 Months Ago
Expose SceneTrace etc to ActionGraph https://files.facepunch.com/ziks/2024-03-11/sbox-dev_NWYZqy5dMC.png