branchrust_reboot/main/Minigun_2024cancel

134 Commits over 60 Days - 0.09cph!

26 Days Ago
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26 Days Ago
ai usage balance
26 Days Ago
npcs can now drop loot specific to their loadout added spas and m249 npcs back to heavy loadout in addition to minigun/flamer
26 Days Ago
Fixed minigun muzzle flash not emitting light
26 Days Ago
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26 Days Ago
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26 Days Ago
merge from main
26 Days Ago
AmmoBackpack Texture Update
27 Days Ago
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27 Days Ago
merge from main
27 Days Ago
updated mask on minigun viewmodel dryfire animation to fix a bug when dryfire was triggered the whole minigun viewmodel would lower.
27 Days Ago
Remove log
27 Days Ago
Add Position and Rotation offset to ViewmodelCameraAnimation component, works around any strange offsets coming out of maya Set up appropriate offset on minigun and disabled the FadeInTime
27 Days Ago
Add new HideInPlayerPreview toggle on Wearable, enabled on minigun backpack
27 Days Ago
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27 Days Ago
Attack FX iteration
28 Days Ago
Add ViewmodelCameraAnimation component to the minigun viewmodel Add a FadeInTime to property to that component that fades in the effect over a given time, softens the impact of the starting offset in the source animation clip
28 Days Ago
compile fix potential startup fix
28 Days Ago
fixed minigun shot sound with high ping
28 Days Ago
minigun ammo type fixes ( heli/turret )
29 Days Ago
removed minigun container
29 Days Ago
Fix minigun backpack visual not being removed if player drops minigun item
30 Days Ago
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30 Days Ago
Detach time
30 Days Ago
Attack recycle time
31 Days Ago
More randomized muzzle flash
31 Days Ago
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31 Days Ago
hide minigun backpack
31 Days Ago
minigun crafting fix capacity
31 Days Ago
compile fix
31 Days Ago
minigun loot setup recoil setup, movement speed setup
31 Days Ago
minigun balance
31 Days Ago
minigun progress display
31 Days Ago
fixed weird viewmodel animations causing minigun to appear too high
31 Days Ago
fix minigun offsets
31 Days Ago
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32 Days Ago
merge from main
32 Days Ago
3p minigun - shortened fire anim to be more responsive
32 Days Ago
3p minigun fire animation shortened from 30 to 15 frames
32 Days Ago
added camera animation to deploy and admire anims
32 Days Ago
edited minigun view model deploy and admire animations
32 Days Ago
set up viewmodel renderer script with ammo belt materials included
32 Days Ago
Fix minigun belt lod glitch
32 Days Ago
minigun sounds
32 Days Ago
Minigun Ammo Backpack Textures
32 Days Ago
Don't show the minigun backpack model if the player has anything equipped in the backpack slot
33 Days Ago
Add viewmodel camera animation component to minigun viewmodel Zeroed out the camera transform so it's at 0,0,0 pos/rot
33 Days Ago
Added WearableWhileEquipped property to HeldEntity, allows us to add a piece of clothing onto the character whenever the player deploys that entity
33 Days Ago
Added lods to minigunammopack wearable